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Stories from 12 years of Casino Industry

I was asked to make a post about some stories within the Casino grounds so I thought I'd share. I have many so I'll do my best to pick the better ones.
Some back information: I've been a Casino Dealer for 11 years, I've been a supervisor for five years, and I've been a Surveillance Operator for one year. I've worked at three properties, none of which are connected or owned by the same company. I've worked on : Government/Private/Native American owned casinos.
  1. From Hero to Zero.
At my first Casino, I was one of the first group of people who were trained to deal Roulette . After 4 weeks of working 6PM-3AM then doing roulette training from 3AM-8AM (Not paid) , I actually really enjoyed the game and after about six months I became extremely quick at the number game and the pace of the action was steady with very low margin of errors. Young man walks in, cashes in for $500. He buys in for $2 chips and just loads the board. After a few spins and pretty decent hits, he then changes his chips from $2 to 5$ then to $10 and racks his winnings up to $10,000. It was then, five spins in a row, he loaded the board with some pretty gross bets, and every spin I would hit the ONE number with either NO CHIPS on it, or maybe 1 chip , He lost all $10,000 in a matter of minutes. He leaves , and I go on break. After my break I was going back to the same table and wouldn't you know it, the same young man walks in and cashes in another $500. He tells me he just sold his car outside and this is all that he had left. So we do the same deal, buys in for $2 chips, then slowly starts betting $5 chips, $10, $25...and he makes $10,000 AGAIN. Within the next 25 minutes it was straight agony. Every spin, same thing, he would bet $2500 in chips, and win only $250, $400, and after about a half hour he lost it all . Never saw the guy again.
2) Man down
At this property, we are 24 hours for table games. It's currently 5AM , and I'm dealing some $25 Blackjack to this guy. He's probably early thirties , heavy guy. He's sober as can be, but right away I can tell he's been losing. We know how much you've bought in for, how much your down, or up, and I could see he was down $2000+. After about twenty minutes of pure losing, his temper starts to flare.At this point I now have two other guests at my table. Drinking coffee, not saying a word, just losing their money. After losing hand, after hand, this guy looks me straight in the eye, seized up, starts shaking, he can't move. He tries to punch towards me and smashes his stack of chips all over the place and falls backwards to the floor. I call for security, we cannot touch him due to liability . I can't move from my table because, well, liability / casino cash property, all I can do is try to talk to him. As I'm doing so, these other two woman who are sitting at my table just look at me and one says "OK, dealer, cmon lets go " as she taps the table telling me to start dealing and forget about the guy having a stroke on the floor. As security takes him to the ambulance out front, I had to stay behind for a couple minutes and give a statement. I go on break. I come back, and 45 minutes later, he comes right back in with a oxygen tank and keeps gambling for the remainder of the morning.
3) You get a dildo, and YOU get a dildo!
On a late summer Saturday night, we had a large event for these massive muscle guys/strongman competition type thing. After their show, I'm at the roulette table , and five of these boys come over to play. They were absolutely hilarious. They were feeling pretty good, cashed in somewhat large amounts and I could tell this was going to be a fun time. After about a hour of dealing to these guys, it's almost midnight, everybody is pretty hammered , I spin the ball, and all five of these guys take out these god damn (what I can only tell was) two feet purple dildos from inside their pants, and wiping them around in the air. The ladies were just loving it, one of the dildos landed in the roulette wheel and we had to shut the table down to re-calibrate the wheel to make sure nothing had been changed. I just remember that night was so much damn fun, I couldn't believe what I was seeing and I would never forget it.
4) Full Moon
On this day, I was actually training dealers / supervising them on small games like Three Card poker. We opened the table at 10AM, and this older man came and sat down . He played all day. The jackpot was $21,000 and that was pretty high for this table. He played, and played and played. He's one of the players where you know he's wearing a diaper because he's been drinking coffee/pop all day and hasn't moved in eight hours. As the day went on, this man never moved from his chair. Getting closer to midnight, he was aggravated and said "I need to go have a smoke, I'm getting killed in here". He left, and the very next hand, the lady beside him was dealt the jackpot . He didn't say much, but you could just tell he just hated life at that very moment because had he not gotten up, it would of been his hand. The man calmly took his cane , his hat, jacket, coffee, and left. The next morning I found out when he did leave he drove his car straight through his bank and was arrested.
5) Slick Robber
I actually give props to people who can actually pull this off. This story may confuse you so I'll try and explain things as best as possible. A lot of casinos have machines as soon as you walk through the front doors. A man walks up to one of these machines and sticks in HIS $100 bill. He doesn't gamble it, instead he hits the cash out button and gets a $100 TITO ticket where he then takes the ticket to the ATM machine to get his $100. Now remember, his Original $100 is in the slot machine. He then takes the $100 from the ATM and goes back to the same machine, and repeats this process over a hundred times. Essentially he's taking money from the ATM, and loading up the Slot Machine . Now he knows he can't do it too much because if the slot machine gets full of money, the machine will shut down and the slow attendant will have to take all the cash out. So he deposits over $10,000 , then has a small crowbar, he cracks the machine open and makes a run out the front door. To my knowledge he was never caught . But damn, that was pretty smart .
EDIT:
6) Mental Health is a thing.
10PM man walks in to play some high limit BlackJack. This guy knows the game and played well. Dressed nice, drank juice/tea , a little bit of a attitude, cashed in over $10,000. When this man was half way down his buy in, he said something a long the lines of "If I don't win here tonight, I'm going to go set myself on fire." I wasn't sure if he was serious because when people are down, they tend to say a lot of nonsense. I actually left early that night, and from a third party was told he did exactly that in the parking lot. The next day it was clear something terrible had gone wrong in the parking lot .
EDIT:
7) Nothing good happens after midnight
After a busy Saturday night, I was dealing a mix of games, and during this story I was in the middle of Blackjack. I had one young kid (probably 19) sitting in the middle, one older male probably in his later 40's sitting beside him on his right, and I had a really nice couple in their 20's sitting together at the other side. This young kid wasn't playing just sort of watching, and ever time the old man won he would give this young guy some of his winnings. The older man, was a wine drinker, and he had black between all of his teeth, I'll never forget. He's a little drunk but nothing terrible. As the night goes on, the older man goes and uses the washroom, at which point the couple asked the young guy "Oh was that your dad?" and the young guy says "Hah, no I wish!". The couple and I just looked at each other. This old guy, was in complete control over this kid. Absolutely disgusting. The night ends, and I find out the couple called a few of their friends, and they all waited outside by this old mans truck and beat the living hell out of him. 40 years old, sleeping with a 19 year old, completely brain washed . Very weird.
8) That one co-worker where you just wish they would quit.
One of our co-workers, nice guy but had a very big ego and we as employees just sorta left him alone. One day he had enough of the atmosphere and quit. Now usually when you quit, you cannot come back until you paperwork is finalized. How ever, HR was in that day, and he was given the paperwork the very next day. He came in, cashed in $1000, and made $50,000 in about a hour at the Baccarat table. My manager, was extremely annoyed, because now this guy is just mocking the casino and having the time of his life (Thanks for the big tip by the way :) ) and so he decides to call it quits. He wants to ban himself and he wants $50,000 in cash. The casino says Nope, we are going to give you a cheque. Now here's the thing, most business people will take the cheque, how ever you CANT CASH the cheque until the following monday because it's on that day where the funds are available. The casino on the other hand will cash their own check in anytime , because they want you to play. So this guy pretty much said go to hell I want my cash, and he called the police. Police show up, and management promptly gave him the cash.I though it was absolutely hilarious .

9) No good deed goes un punished
I was dealing Three Card Poker, and the jackpot was around $17,000. This old man (a regular) was sitting there all day grinding it out. Super nice guy, always a pleasure to deal to. Well, after hours of playing, he stands up and says "Hey john!, can you come here for a minute?" so his buddy John comes over. He says to John "I need to go take a piss real quick, can you play my card until I get back?" John agrees . John takes the chips and I stop him and explain he can't play his friends chips, he needs to cash in and play his own. And he does. Welp, second hand out and bam, doesn't he win it. The old man comes back and is so happy, he can't believe it. John, took his $17,000, didn't say a word to his "buddy" and walked away. I never felt so much hatred in all my life. Didn't give him a dollar, not a thank you, nothing. The old man sits back down again, the progressive resets to $2500, and he sat there grinding away again.
10) The Top Knot
I had this player , young guy, who was born into a fortune. One of his relatives passed away and left him a pretty big sizable amount of money, so he played poker every single day for the rest of his days. I will add, he IS a good player. I did not enjoy his company just because of the "Know-it-All" attitude, but he was good. We'll call him John. John is 5'10, and well build, with muscle. John also decided today was the day to show off his Top Knot. (google top knot if you're not sure what I mean) So he sits down, and he's absolutely KILLING the table. Every hand, after hand, after hand. And because he's in such a good mood, he's playing any two cards, calling any $500 bet, and he's just dominating. This one guy at the table decided he had enough. He got up, without saying a word and left. A moment later, he comes back in, walks behind John, and takes a pair of scissors , and cuts off his Top Knot. I for one couldn't believe it, dying laughing inside, and it just turned into one big brawl. That was a good day.
11) That one bad seed
One of my best friends who I haven't seen in YEARS ended up being part of the crew. Was kind of nice to catch up. We never really got along as we grew up because he has a very high picture of himself . He wanted that 10/10 woman. A mansion, and a new Corvette. So every month or so we would all go up to the other casino to play. I myself would bring no more than $500, but I couldn't understand how this guy (we'll call him Kyle) was spending THOUSANDS of dollars at the tables. So this wen on for a few months. Well, one day, as we're closing the casino, he and I are in the High Limit room and we're getting ready to close the tables. We are told to take the chips out, count them, put them back, sign this piece of paper and that's it. Well as the supervisor was locking the tray, the piece of paper fell to the floor, so she asked Kyle to grab the piece of paper. As he bends over, a great big $500 chip falls right out of his sock. Kyle was fired immediately , but it all made sense. They offered Kyle a deal where if he replaced all the stolen chips they would not make it public. Not sure how that turned out.
12) If I ever decide to write a book, this will be the last chapter: <3
After working at my first Casino for five years, I met a Indian woman who was visiting from another part of the country. During this time I was explaining a game to her, which honestly I don't think she even cared. She explained she was visiting and sight seeing , and that was that.Well, two years later I ended up moving to the other side of the country and transferred casinos, and low and behold she worked there as a Dealer. We got married , and it's been 5 years.
13) The Tip
One of our tables that we've had for a couple years had a progressive jackpot that had reached $100,000. The dealer at the table was sitting pretty lonely. Nobody really played the game because people knew it was extremely difficult to win the jackpot. My memory is a tad foggy, but you somehow needed to flop the royal flush. This young guy sits down and says to the dealer, we'll call him John. "John, if you pay me that jackpot, I will tip you $10,000" Well John started dealing, and about a half hour into his shift, he F*cking did it. He dealt him the royal. And you know something?This young lad, kept his word, and he made sure there was a audience, and he tipped exactly $10,000. That was a moment right there. That pay cheque was real nice. I think we all got about $500 more than usual. The moment that jackpot was awarded they got rid of the table because the money it was making was not near what the casino wanted. I'm sure there have been bigger tips at other casinos, but that was something special .
14) The Lawsuit
Now this story I'm going to have to beat around the bush a bit due to the nature of what happened. I can't won't answer any questions that you may have on this topic other than what I have to say because it had a lot of publicity . The waitresses at this casino had to wear very thin sexy clothes. Not borderline legal, but it was noticed. One day they called all the waitresses to come in and explained they were changing their outfit to something even more sexier. Now these new dresses were very very borderline legal . The staff said No way. We're not wearing that.So , friday night comes, and the staff work their whole shift, then at the end of their shift were called into a meeting and were all fired. Welp, one of those ladies father was a pretty big time lawyer. Brough the casino to court and won. They won big. Good for them. We had no waitresses for a couple days haha.
Thanks for reading along, I have many more I can add as the day goes on, those were just some off the top of my head. Feel free to ask any questions of the Casino industry. I don't really have many stories about the surveillance department because that's the one area where I can't really say a whole lot due to its privacy and contracts I was and still am under.
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Adventure: Ship (Ch. 17)

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An ocean of red surrounded him, stretching as far as the eye could see. The landscape was featureless, just a constant crimson that engulfed even the horizon. Picking up a foot he took a step forward, then he felt it, the feeling of something breaking beneath his feet. It reverberated through his leg, the ripples from the disturbed crimson surface spread outwards from him as the feeling spread inwards. He gritted his teeth, the feeling wouldn't relent, the ocean was draining away, a sense of dread filled him, he didn't want to see, he didn't want to know what he stepped on, but it just kept draining. He would see it soon, he would know, he didn't want to, he didn't want to, he didn't want to, he didn't want to, he didn't...
David woke with a start, he was breathing heavily and shaking uncontrollably in a cold sweat. He took a few deep breaths and rubbed his face to wake himself. Just a dream. He brought his breathing back down to normal and looked at the clock on the wall, It was early morning. David sighed and laid his head back down, he would doze a bit till it was a more appropriate time to wake. At least he tried to, he couldn't seem to get even a nap in. Cursing it all he just grabbed the controls for the entertainment system to find something to preoccupy himself.
He swapped through a series of shows over the next couple of hours. He watched recent news for a bit, then a couple of different nature documentaries on various planets, and then a brutal version of football where the players were all remotely piloting heavy robots they could slam around with impunity. Eventually the hospital came to life again and the Vildune doctor entered into his room.
It gave him a quizzical look before speaking. "Oh, you're awake, didn't expect you to be up this early."
David gave a smile in return. "Yeah I guess I'm just an early riser." He turned the entertainment system off so he could properly listen.
"Well since you are up, we could start your final examination so we can get you cleared to leave."
David perked up a bit. "Sounds like a plan to me." The doctor started testing his body, poking, prodding and recording his reflexes. He shined a light in his eyes and questioned it's reflective properties, to which David gave a summarized explanation. The doctor was intrigued but didn't push him for more details, instead continuing with the examination. He finished by having him stand and conducting a basic mobility test. David went through a range of motions and stretches to make sure everything was working as intended.
Content with the tests the doctor had David sit. "Looking good, everything seems to be in order. Do you feel that something's off or otherwise not operating as it should?"
David just shook his head. "No everything feels fine."
The doctor nodded. "Alright, once I submit this form you'll be cleared to leave, if you could just sign here, thank you, any questions?"
Something popped into his head that he had forgotten. "Actually yeah, where did my stuff go?"
"You mean your pants? We were keeping it stored for you after we had it cleaned."
"Was there a blue scale in one of the pockets, do you still have that?" David was getting concerned.
"Yes I believe there was, we stored it with the pants if that's what you are wondering about."
David let out a relieved sigh. "Thanks, I would like that returned to me please."
The doctor nodded. "Of course, a nurse will bring your effects as well as a new printed shirt and pair of shoes."
"Appreciate it doc, thanks again." The doctor gave him a smile then left to file the paperwork. David sat down on the bed again to wait for everything to be processed. It was maybe ten minutes before a nurse showed up to deliver his clothes. The pile was deposited on the bedside with a polite nod, then they left.
David noticed the scale on top and picked it up to examine it again, It still had its luster but the edges were scuffed and scratched now, a testament to its use in his escape. He smiled to himself, I should make this into a necklace or something. He set it aside while he stripped down and got his clothes on. After he was properly dressed he slipped the scale into one pocket and the credit chip into his other before exiting his room.
Stepping into the hall he inhaled deeply, enjoying the freedom that he had missed. A call from down the hallway got his attention as he turned to see Sky and Solomon sitting in some chairs, evidently waiting for him. He smiled and approached to pair who stood to greet him. "Morning Sky, Solomon, were you guys waiting for me?"
"Not for very long." Solomon responded. "We decided it would be appropriate to congratulate you on your release from the hospital."
David chuckled a bit. "Thanks, but it was just one night, no need to stand on ceremony."
Solomon did a 'shrug'. "Well it was that, and Sky here doesn't seem to want to let you out of his sight." Sky snapped to Solomon with a look of betrayal before looking at the ground embarrassed.
David laughed and ruffled his head feathers a bit. Sky actually flinched a little at that, and a needle of sadness pierced David's heart. "Don't worry Sky I'm not going anywhere fast. I got to contact my boss and let them know the situation, then I have to get a new ship, supplies, equipment and a general sense of what I'm going to do next." Sky just nodded and continued staring at the floor. "Well, I'm going to go send a message, so you guys can wait for me at the front if you want."
With a nod they left to wait and David went off at a brisk pace to the public terminals. Following the signs on the walls he found them fairly quickly and signed in to his account. Labeling the message as an emergency situation update, he summarized the events of what transpired to the best of his abilities.
Before he hit send, he hesitated as he thought about something. His boss technically did belong to a branch of the government so maybe they could pull some strings for him. He added a p.s. to his letter asking for a favor and sent off the message. With that done he signed out of everything and left to meet up with Sky and Solomon.
He found them waiting in the lobby and with a wave joined up with them. "Sorry to keep you waiting. So, what's the plan for today then?"
Solomon responded. "I was going to research where I may be needed as a doctor or if there was a hospital that could use my services."
"Well wherever you go they will be lucky to have you. I think I'm going to get a new ship first, if you find out where you want to go, I can give you a lift so you don't have to hire a shuttle."
Solomon raised a manipulator at him. "I don't want to impose on you more than I have already."
David scoffed. "Impose? Come on, you're not imposing. We can just take a jump gate and be anywhere with another orbital station, and even if there wasn't a jump gate it would still be no big deal. Just accept the offer already, you might hurt my feelings if you don't." David got him with that one, his manipulators slumped a bit as he was caught between a rock and a hard place, and he knew it.
"Twist my tentacles why don't you. Fine, I will graciously accept your offer."
David smiled a devious little smile at his success. "Excellent, lets meet up later tonight to talk about things. If I remember correctly, I think there is a bar on level 23 called Zarg's bar 'n grill, sounds plain but they fix up a damn good drink. Lets meet around seven, standard Terran time, tonight for a bit of celebration and planning."
"Sounds good. I take it you are going to stay with David, Sky?" Sky was still embarrassed and just nodded. "Well then, I will see you both later." With that he turned and left leaving the two of them alone.
David turned to Sky who looked at him finally. "Well we should get going and find a new ship." Sky nodded and followed slightly behind him as they walked. They found an unoccupied lift and David set in a command to take them to the market level. Sky was being quiet the whole time and David felt kind of awkward with the little guy just standing there like some kind of attendant.
David decided he should try and start a conversation. "So how are you doing?"
Sky looked up at him quizzically. "What do you mean?"
"I mean with everything that's happened. You doing alright?"
Sky looked back down apparently thinking about it. "I'm not sure, I guess I'm a little nervous. I've never been anywhere but the Dread Throne before, I have no idea what to expect or do."
David bobbed his head a few times. "I see, well don't worry, I think you'll like freedom more than you know." A soft chime sounded in the lift and the door opened to reveal the market, bustling with life as people went to and from different shops and stalls talking to the various vendors selling goods from their planets. The diversity of life in the crowd was always exhilarating. Many different species walking, sliding, crawling, and flying all over the place while talking to the vendors, haggling and buying what they wanted, was energizing to say the least.
David was about to step out of the lift when he felt a hand grab onto his pocket. David looked down to see Sky, wide eyed, staring at the crowd of people like a deer in headlights before blinking a few times and noticing what he did. His hand quickly shot back down to his side and he mumbled a quick "I'm sorry."
David gave him a soft smile. "It's ok, just stay close and you'll be fine." Sky nodded and they exited together. David started weaving through the crowd Sky kept close to his side as he did. David found Sky's reaction to be quite funny as he stared at everything, mouth slightly agape like a little kid. Sky's gaze lingered on a vendor who was selling some hefty looking alien fruits, and David thought he might have saw Sky gulp a little bit at the sight of them.
Why not. David weaved his way over to the vendor with Sky in tow. Stopping in front of the stall the vendor gave him a warm welcome and insisted they buy his merchandise. David, not one to disappoint, scanned over the fruits for a moment before he saw one with good size and color to it. Selecting it from the pile, the merchant presented a device to pay with and David inserted his new chip into it, then scanned his hand. A second later a green light came on and the vendor gave him a polite bow in thanks for the patronage.
David turned back to Sky and presented the fruit to him. His eyes went wide as he stared at it, mouth hanging open, and David thought he might start drooling. He reached for it but stopped part way, hesitating. He looked up and David and asked "Can I?" Icy cold needles of sadness were everywhere in his heart now.
David managed to keep smiling and replied. "Yes, go ahead." Sky grabbed hold of the fruit with both hands and looked upon it like it was the most valuable thing in the world. He opened up and sunk his beak into the fruits flesh, slicing into it with an ease born of his natural affinity towards it's consumption. A look that could only be described as ecstasy flooded across his features as he practically melted on the spot, savoring every ounce of flavor.
David just smiled at his friends, but the sadness ate at his insides. This was probably the first real fruit Sky had eaten since he was a little kid. Anger at the snake bitch rose from the grave, but with nowhere to go, it evaporated into the ether. "Can you eat and walk Sky?" Sky snapped out of his own personal rapture and took a moment to process the question before giving him a quick nod. David smiled and started walking again, making sure he kept an eye on Sky as he ate his fruit so he didn't wander off.
He found a directory at a junction and looked over it for the shipyard. Target located he headed in that direction and into an interior lift which he keyed the correct sub level to go to. Sky had managed to finish an impressive amount of the fruit by the time they stepped out.
The entire level was dedicated to the creation and selling of ships of all shapes and sizes. The reception lobby was all clean polished metal with a large desk manned by three individuals of various species. David walked up to the desk with Sky behind him taking in the sights as he munched on his food.
A polite greeting was had and they asked how they could be of service. "Yes, I'm in the market for a high end exploration ship, powerful scanners, good for long journeys, and preferably a method of self defense." No way was he gonna be caught with his pants literally down again.
The individual talking to him gave him a once over before replying. "Such a ship would be quite expensive sir."
David felt a twinge of irritation, he knew he didn't look great in his plain white shirt and worn pants, but he adopted a smug grin. Pulling over the credit scanner he inserted his chip into it. "Is this enough?"
David watched with immense satisfaction as their eyes widened in surprise and they tripped over themselves trying to apologize. "M...my apologize sir, please follow me we will get you a custom ship to your exact desires." They proceeded to lead the pair down a hallway and into a private room.
The doors money opens, David mused. He sat in a really nice leather chair, Sky just finished the last of his fruit as he sat next to him. The receptionist excused themselves to retrieve a representative that could help them. They waited in the room for a few minutes before the door opened again revealing a four armed biped, Quallexen David believed the name was, fifth seat of the alliance. The light green skin on its body was indicative of the foliage of its planet, it had skin that looked like a lizards, its slender form was incredibly flexible putting even the best of earth contortionists to shame.
It entered and raised an eyebrow at the two of them for a quick moment before adopting its practiced business face. "Hello, my names Cathol, I heard you would like to order a custom ship?"
David nodded. "Indeed, I'd like to see all your options if you wouldn't mind." Cathol walked over and handed them a data-pad prompting a holo-display to appear in the middle of the room, and then sat across from them. David examined the information on the pad, a complete list of ship types, features, and cosmetic preferences. David looked across at the dealer who was apparently not expecting much from the pair. David fought to keep the smug look under control and began to make his selections.
Selecting the newest line of Venture series ships he sifted through the options and saw an impressive list of function and comfort items. He began selecting some of the options such as, nice pilot seats, lounge, gym, fabricator, and fully stocked kitchen. This got another raised eyebrow from Cathol but David wasn't done yet. Moving on to the functional features he specified complete control of the ship from the cockpit, Biometric scanners, Reinforced doors, localized environmental controls for each room, customized suites with one set to the preferences of Aoulooron's and the others defaulted to human preferences, shields as heavy as were allowed on a civilian vessel and equally heavy armament, then finished it off with a few cosmetic changes.
Cathol was now quite surprised by all the selections, but to their credit they did a fairly good job at hiding it. He cleared his throat before speaking. "Well sir, if you are done with your selections I can give you a quote." He used a data-pad of his own and input a few things, then a number appeared that was quite large. David had the money most definitely but his mother would strangle him if he didn't at least try and haggle it down.
"Seriously? I know its custom but I could probably get this same ship at a discount at Atlas station."
Cathol's brow furrowed a bit "Sir I assure you this is an accurate estimate of the price."
Tough cookie huh. "Alright Sky come on, we'll try at the next station." Sky looked slightly confused at what was going on but got up anyway and followed him towards the door.
"Sir, please wait, I can maybe adjust the price a bit for you." He tapped on his pad again and the number was shaved down a little bit.
David walked back into the room a little bit but didn't sit down. "You have my interest, but not my business yet."
"Sir you must be reasonable, this is a tall order to fill."
"I'm not asking for much Cathol, just a price that we can both be happy with at the end of the day." Cathol stared at him for a moment but David was putting on his best poker face. With a sigh Cathol tapped once again on the pad and the number dropped a little again. David gave a smile at the new price. "There we go, that is a more acceptable number." He sat back down in the chair. "Now how soon can I expect this to be done?"
"We have a ship in this model ready, we would just need to add all your preferred features. It should be done by tomorrow afternoon."
"Sounds good to me, where do I sign?" A image appeared on his pad, standard agreement for this kind of deal. He gave a quick once over of the forms and then signed his name at the bottom. Cathol now smiled and stood to offer him a hand, which David took.
"Pleasure doing business with you sir. Your order will arrive at hanger C on the 54th floor after midday tomorrow."
"Thank you Cathol, I will expect it then." Cathol escorted the pair to the exit and saw them off with a polite bow as the lift door closed. David released the tension in his body with a sigh. Sky was looking at him with a questioning look.
"What just happened?" He finally asked.
David chuckled a bit. "It's called haggling Sky, some places let you negotiate on the price, and sometimes you have to be aggressive about it." Sky just thought on it for a second before shaking his head apparently giving up on the concept for the moment. David chuckled again but turned his mind towards stocking his new ship and getting equipment. Time for some shopping.
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As usual let me know what you think down below and of anything that could improve my writing.
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JoJo's Bizarre OC Tournament #4 - Round 3 Match 4 - Cabernet Sauvignon and Inch Nine vs Byte and Fira B

The results are in for Match 2.
Jade had been building, and building, managing to shrug past the bullets sent their way and just eating the chips in their quite literal armor, able to easily replenish it with yet more mud. The mud had stopped Dread from chasing them, and she had gone off and burned the place to scare the people off. Whatever. It complemented what it was they had desired…
All it would take now was this finishing touch, this last gesture of nonaggression towards Sentient Oona, who they were certain simply wished not to be bothered, did not care for any of this commodification of its very existence.
It was crass. It was sickening. It drove Jade, who just wished to live their own life, mad to think about, and now, nobody would follow, soon as they were a short swim through the basin away. The shrine itself would be a sinking island of concrete silk soon. All that would be left then was to use the cover of the dirtying water to avoid the bullets of the fan club, the last guard unit perched within the shrine.
Yet bullets never came, and above them, Jade felt instead a terrible heat, noted the appearance of spiked rubber on their mud-caked back. Something with an exoskeleton like an insect’s stood above them, they careened their head to see who was above them. It was Dread, barely swerving her body past dragonflies which had caught on to her malicious intent and meant to fry her.
“You again… I said fall down… Off.” They spoke with guttural contempt. “How did… You even…”
“You ruined my new boots, Antlerhead, but I am afraid that as much as the ground by which we did our battle had been soiled… You miscalculated in, I think, a fateful way, to utilize that ghastly terminology.” Briefly, indicatively, she looked to her side, and Jade understood as their opponent continued. “You didn’t destroy the bridge first. All I needed to do was walk across, watch your movements… And hop on.”
“You... still talk… too much.” Jade grunted, then, and spat at her, putting on their strongest face.
Then they saw so many dragonflies, flying towards both of them as fell bladed arms raised and descended.
The winner is Dread, with a score of 73 to Jade’s 71!
Category Winner Point Totals Comments
Popularity Tie 15-15 The first two matches in a row, up to the final moments, saw decent turnout while resulting in a tie by deadline.
Quality Red Carpet Renaissance 24-21 Reasoning
JoJolity Black Hill Estate 24-25 Reasoning
Conduct Tie 10-10
After a few futile moments trying to commune with the alien, Dread stepped over that bridge once more, back onto land and stood over the lake where they had left Jade. After that final confrontation, the dragonflies had all dissipated, Sentient Oona either sated or exhausted after that final exchange of blows, and for a few days, slumbering.
Both of the fighters had been covered in blood, covered in gore, covered in wounds. The fire raged on even as the trapped god’s rage quelled, heat counteracted by the cool of the muddy, bloody lake, which Dread, feeling theatrical, turned herself away from.
“How quaint! A beast such as yourself thinking you had a chance beating a woman of my stature. Cute, really. Your malodorous challenge was something indeed, and I will admit that you… That you…”
Dread’s lip began to quiver. Her trip was RUINED!
She didn’t even get a single souvenir! Her train of thought lost, tears well in her eyes. Joywave fell, and she turned away from Jade, beginning to sob. She needed to go hug someone.
To this end, then, she ran and ran, tromping across the edge of the marsh towards the direction of the evacuating town she’d last seen her friend head, who surely would be not judgmental over such a platonic request as consolation. Mr. Jones was surely-
Ah. He’d already left, huh?
All he had left behind, then, was the Green Flying Man, clutching a massive gash in his flickering, transformed torso, hand feebly fumbling with a rotary phone in one of the few buildings not on fire yet.
“H… H-hello? Matilda? It’s… Nngh, it’s an emergency situation! The… The Estate is empty, and the closest member’s here with me in Sentient Oona and I’ll try and get back with them, but a guy cut his own leg off and died and everything’s on fire and Memory… He grabbed Memory Management, and said he knew how to kill her, that he would if she doesn’t-”
Click!
A fell claw hung the phone up, then severed the line, and Green collapsed, having been tripped and sent to the floor.
“Y-you! But if you’re here, th-that means-” Green whined. “No… No, no, no…”
“Do not irritate me with your whining!” The crying Dread, using Joywave, brought her hand down, then the other, then raised them, then brought each down again, and repeated this, and repeated this. “I! Am in! A very bad mood!”
The Green Flying Man was not long for the world anyway thanks to the distinctive sabre wound which had gouged him (a normal man would have been dead already), despite what he had said to assure whoever he was on the phone with, already fading from being, but he practically disintegrated seconds into Dread’s onslaught, and she hardly registered this until she stood, breathing heavily in the aftermath of her tantrum.
If… If what he said was true, then the reason Mr. Jones has left me here, messy and with no souvenirs to my name… Still sniffling pathetically, Dread quivered, trying to stiffen her posture. Then he, at least, had his success…
There’s only a few hours left, as of posting this match, to vote in its predecessor, a duel between a cactus-mancer and a clone-summoner in a clock tower.
Scenario:
Elephant Bones 2 - Afternoon
The empty former diner and tax shelter, adjacent to the legitimate restaurant to which it was a sequel, had constantly had people watching after it since the incident before, when ANVIL militia members had occupied it with the intention of using it to raid and capture the restaurant proper. For Fira B, the place made for a fine space to do paperwork and generally not be easily found when she wasn’t outright needed, also serving double duty in how it kept hooligans from their hooliganry.
“I raise you better dental. It’s a top-secret dental plan - people like us normally don’t get to know about it. But... you gotta risk 8% of the raise you earned so far.”
Byte, sitting at the table opposite her, pondered it over, not typically the type to end up in poker games, but having wanted a raise and found himself very easily swayed by Fira, basically, implying he was afraid to handle it this way, worried he would lose. Sure, Fira was probably blatantly cheating, but hey, so was he, and as it was, his pay was about to go up 10%.
Thanks to his Stand, he already had everything he needed to make a perfect game… All saved in spades, card-counted to hell for the perfect moment, and this forbidden dental plan for teeth beyond compare had been his ultimate goal this entire time.
“Alright, I’ll call.” The final hands were dealt and played to, then, tensely, before he declared, putting it all down on the table, “royal flush, all spades! Those secret teeth are as good as-”
Fira, grinning, displayed her own hand, then, having prepared her own forbidden technique for this exact eventuality, this moment. Not one, two, three, or four Aces in her hand, nor even something so hackneyed as an errant fifth Ace. She had gone beyond Poker, and displayed a devastating, never-before-seen six Aces technique, all in different suits. Everyone in real Poker knew that that was even better.
“No way… Dammit, that’s cheating! No way you seriously got-”
“So were you. Don’t forget this loss, Byte. Work hard, and maybe one day you’ll be able to get any teeth you want. Even mine, if you’re ruthless enough.”
He was about to raise an objection, then, when another figure walked through the faux-restaurant doors, carrying with them a face-obscuring massive gift basket full of assorted soaps and candies that look like soaps. More troublingly, as both parties present immediately narrowed their eyes at, though, was the uniform the figure was wearing.
They were clad in body armor, aqua and blue with white accents, the unmistakable colors of VALKYRIE and its members, complete with the sidearm all were known for carrying idly resting at their side.
“What do you want.” Fira asked sternly, about to stand up.
“Oh, the boss asked me to drop these off to sweeten the deal!”
“Deal?” Her voice lowered, and she stood tall, Byte almost wanting to grin at the sight of what was to come. “I don’t know anything about a ‘deal’.”
“Oh, right, uh, probably should’ve led with that!” Awkwardly, the recruit, young-looking, Byte surmised, put the gift basket down on the table. “See, uh, he wants you to swing by the address on the card later, says he’s sure you could help with-”
Effie Linder was sitting outside, fiddling frustratedly with the wi-fi as she tried to remember exactly what the new password was, only to see the man who’d walked in in a VALKYRIE uniform literally thrown out, crying out and hitting the pavement like a ragdoll. It made her smirk, despite herself and her contempt for the boss.
Fira brushed her hands off, seething and staring before letting the doors shut. Byte, meanwhile, looked over the gift basket, smelling one of the soaps, and one of the candies, within.
“Not bad, actually… Whoever picked this out has some taste. Always bugged me how soap doesn’t taste like it smells…”
“Eugh, I swear… VALKYRIE is acting chummy with us now... It’s one thing for their enemies to fight us because of some bad timing, but we are not people VALKYRIE sends gift baskets to!”
“Never even heard of Ugo McBaise sending gift baskets to anyone…” Byte quipped, curious.
“Exactly. It’s a passive-aggressive thing, clearly. They’re trying to tell us to play nice.” Fira cracked her knuckles, turning to him then. “You can admire soaps later. What’s the address on that card? Let’s go there and beat the hell out of Ugo. Send a message that we’re not friends, and his bones should be broken right now.”
“Hey, alright, I’m down,” Byte said, finding some amusement in the situation as he stood, slowly, opening up the card. “Besides… I know, different branches and all, but you know what happened to Zebra… All because he was backing Peres up in her fight against this company. Like, dammit, I was on that trip, too… Like half of us were, and people risked their lives and died trying to get that Ocean Soul caught alive in the first place, and then some guys from this company show up and then it’s all for nothing. Maybe I’ll feel better calling this a sort of revenge.”
The Black Hill Estate - Afternoon
Inch Nine paced around her room rubbing her temples. Ever since the fight she’d had with Byron Oxbow, everything in her life had gotten more complicated. She’d brought it up with Klein once, and the conflicted expression in his face had stuck with her. Pretty much any friends she had made with connections to the Industrial District reacted that way, to various extents. Inch was a cool headed person, but even though she struggled to show it, it affected her.
Thoughts rushed through her head on who was at fault for this… Cairo, Fira, Byron, that commander of his. Even with all of that a thought kept flowing through her head. Maybe herself, even. If she had only been able to talk Byron down, been more forthright about where she stood, it might have been avoided. She could have worked something out and her relationships would all be fine and so much hurt could have been avoided.
No. No, that was stupid, too.
It was that bastard, Ugo McBaise, and that horrible company he ran. He couldn’t help but keep pushing and pushing forward, turning a security company into a household bogeyman. Of course everyone would have been less on edge, never would have been at war in the first place, had it not been for that lot.
Yes, saying that, Inch felt at peace again, if only for a moment.
As that thought finished a small knock came at the door. Soon enough, she heard a voice she recognized well - that of her teammate, Cabernet Sauvignon, who came through the other side of the door. “Hey, we just got a letter and a gift basket from these VALKYRIE guys… Actually quite a nice fellow at the door, said it was specifically for us.”
“Hm.” Inch tilted her head. It had an… Assorted smell to it, and everything did look quite delicious. To test the mettle of this goodwill, she thought to grab something, take a bite…
She was glad that nobody could see the lower half of her face, the expression on it, at the random item within that she had taken, the soapy taste overwhelming her senses now. With a continued coolheadedness as Cab sat there surely unawares, she asked, “did he say what occasion this was for? I am to understand that this is not a company known for actions such as this, even if many of us have helped ODIN.”
“Said he had somewhere to be, then ran off before I could possibly entertain him,” Cab answered, “though I suspect perhaps that he was intimidated by my attempts to strike up a conversation about the exotic cheeses and scented candles which would best pair with the provided basket…” His face darkened a moment, then, as he added in a suspicious, perhaps self-importantly quiet tone, “and aside from that, probably whatever this is is suspicious as hell.”
“We are in agreement, then. No matter how polite they act towards us,” Inch said, her eyes narrowing at the deceptively tasty looking contents of the basket, towards the letter within, apparently from the head of the company urging them to come, “we can not abide by working with a man like that, or even being seen as his allies.”
“You know, I don’t know much about this Mcbaise guy, except by the reputation you all gave him, and this may be an old hobby of mine talking, but…” Cab gestured for the card, then, to glance, for himself, over the address. “If they’re going to roll out the red carpet for us, what do you say we head over there just to knock some heads?”
“I could not have thought of a better message myself. Perhaps you are not all culinary knowledge and trivia, Cabernet.”
Business District, Noon
As one would naturally do when receiving a “suspicious as hell” gift basket, Inch and Cab soon decided to investigate further, going to the address mentioned in the card the next day, driving Cab’s truck over there.
That was a mistake; the two of them must have spent almost an hour trying to find any available parking spot afterwards. The odds were stacked against them, but they eventually managed to find an overpriced spot fifteen minutes from their destination that they could stay in for a while, and went on their way.
Inch and Cab made their way through the hustle and bustle of the district, but after a couple minutes of walking, Inch spotted something out of the corner of her eye that gave her pause - a teal-haired woman walking angrily through the street, whom she’d fought for her life alongside not long ago. Fira.
Inch casually walked over, Cab following along behind her, and made her way to Fira, waving. “Hello there, Fira!” She said, actually sort of pleased to see her.
She didn’t expect to see a friendly-ish face here, so it was a welcome sight. Per usual Fira’s expression right now wasn’t one many people would call “friendly,” which is to say that she seemed even more pissed off than she usually did.
“Oh, Inch. You’re here. Hello.” Verbose as ever, Fira B.
“I am. What brings you here, Fira? You live and work quite far west of here, non?”
Before Fira said anything, Byte stepped in, taking over from there. “Those VALKYRIE assholes sent us some kind of gift package filled with soap and candy... wanted to win us over, I guess, make us do something for them, so we’re heading over to tell them to fuck off and beat that Ugo asshole up.”
“Oh! We received a similar package too... I had just thought of what candles I might buy while out here to combine with it all, offer the perfect ambiance for some aged Caciocavallo Podolico, but we agree - something’s suspicious about this…” Cab said, Inch nodding along.
Inch spoke up again then. “If all of us are heading towards the same place… I suppose it is best for us to all go together, non?”
“Guess so.” Fira, though not exactly overjoyed at the idea, seemed receptive enough to it, and neither Byte nor Cab objected either, so the four stand users went on their way. Each, though imagining different melodies, were totally all picturing the scene as being paired with some kickass background music or another.
Making their way towards the address, they noticed that there seemed to be less and less of the tall skyscrapers common to the district surrounding them, and more and more buildings directly associated with VALKYRIE - that made sense, given that this was their part of the district.
As they went along, Byte kept looking around, even more so than the rest of them, always looking and commenting on whatever came to mind for him - “hey, that building seems like a pain in the ass to work in,” “oh, that dude actually looks kind of strong, I bet he could take those other guys over there. Not me though, obviously,” and other inane comments. Soon enough, everyone else simply started tuning it out, paying them no real heed and going on along their way.
Eventually, they reached the address - a building, larger than most others in the area, marking the entrance to a VALKYRIE training ground. Getting near the building, Byte noticed something - a man in a VALKYRIE outfit, walking towards them. He seemed quite well built, enough so that Byte figured he might even have to use BRB to beat him were things to come to that. “Hey, that VALKYRIE guy over there seems like he wants something with us, no?”
No response. The man got closer.
Byte wondered to himself how he could get the attention of Fira or the other two without pissing them off. Eventually, he decided to give Cab a light slap on the shoulder to grab his attention - he didn’t seem particularly threatening, especially when compared to Fira or Inch.
Cab, who seemed to be lost in thought looking at the building, turned to Byte with a sour expression. “What do you want, and why would it necessitate hitting me?!”. He seemed angry, but Byte simply shrugged in response. “Well, you weren’t responding to what I said, and-”
“Uh… excuse me? You’re the ones we called over, right? Inch Nine, Cabernet Sauvignon, Fira B, and-”
“What do you want from us.” Before the man, who seemed to be surprisingly docile considering his build and appearance, could finish, Fira interrupted him, and he found himself angrily stared down by all four of the stand users. The man stammered for a bit, unsure of how to respond or what to say...
“Hey, hey, hey, hey, hey… let’s all calm down, yeah?” The intense staredown was interrupted when a voice came from afar, one that was familiar to Fira.
“Hey, wait a sec…” She cocked an eyebrow in disbelief, grunting and adding as she turned, “no way… Is it seriously-”
A man clad in a dark suit colored like VALKYRIE’s armor, adorned with cute shapes had emerged now, clad professionally head-to-toe, dress shoes to black sunglasses, and lord, that hair.
Such long hair, vertical and striped.
Rushen Smith stood before the lot of them, strutting around like he’d owned the place or something. She’d beaten him once, but hadn’t been expecting to cross paths with him again.
“What do you want.”
“No need to be so hostile, yeah? We’re not calling you here to start trouble or nothing, so-”
We’re?” Fira interrupted him. “You’re with VALKYRIE?” Well, if he was with VALKYRIE, at least Fira knew very well that she could still beat the shit out of him, given that she already had a good track record against him. Then, she’d move on to Ugo.
“So you’re like a… Miniboss, now.” Byte interjected, disappointed, yet ready to fight nonetheless.
“If I may finish.” Rushen sounded impatient
“To make a long story short… Ugo’s out. CEO fired him for everything he’s done. You’re not talkin’ to some crony to an NFL reject. You’re looking at the new head of VALKYRIE. For security and PR reasons, Allday has been been keepin’ quiet about it for now, preparing for just the right moment to tell the public, make sure I get revealed to the public with a good positive splash, but it is what it is. So… ready to talk now? Because I’m thinkin’ we can use your help, and we can definitely make it worth your while.”
Deeper within the premises - An Open-air training facility
Everyone had been disarmed by their confusion, and by Rushen’s goodwill, and by the thought that, just like that, one of the most threatening people in the city could just be fired like it was nothing, which made for Rushen a convenient situation. They were in line, following his lead, and as he did so, he brought them to a state-of-the-art training facility, one wherein dozens upon dozens of security officers in armor were walking around, shooting the shit, running, chatting by vending machines stocked with overpriced health food and sports drinks, and almost always giving Rushen a respectful nod and salute as he passed by, always meeting it with a cool, “at ease.”
“I still do not understand why we are here…” Inch, after some time being led around, spoke up. “I assume you sent those gift baskets to us, but even then, beyond wishing us here quickly, you did not say what you expect of us. Or even sign your name, beyond ‘the boss of VALKYRIE.’”
“Yes, like I said, my step into the private sector ain’t public knowledge yet… Trying to keep a lot under lock, ‘cuz I’ve inherited a backlog of things to take care of. Need-to-know basis… You know how it is.”
Fira nodded, saying bluntly, “so you’re planning something big. Want us to have a part. What? And why? Better not be wasting our time…”
“All Ugo ever taught people far as tactics went was a bullheaded, aggressive push forward… Rush, and rush, and rush, and just overwhelm opponents before they can think their way out.” Rushen explained. “It hasn’t been working, it got a lotta people on all sides or no sides hurt and killed who didn’t need to be, and while he used to have a man for handling stuff that took a brain, long story short… He’s no longer with us either. We’re trying to work on a way to save the people of this city from what’s up ahead, and no point in doing that if there’s no one to save, yeah? VALKYRIE needs to be better… We need to reorient, pick and choose better battles, get better at fighting them. No more bullcrap about raiding bars or stealing cows, yeah?”
“So you want us to… Help you retrain this security company?” Byte asked. “Why us?”
“The four of you felt right for it,” Rushen answered, looking each of them over in turn, “Byte, I know the part you played in that shipyard incident, and while I still ain’t pleased at what you were working for then, and it really messed Jesse up in a bad way, that’s all over now. The Ocean Soul business is done and in the past, and you’re real good at what you do.”
He was quiet, then.
“Fira,” he continued, “you’re another career criminal in this city, and you and I both know it, but we need someone who can think like that, someone with fight in her, for what I’m trying to get these guys ready for. Now ain’t the time to get picky… Long as you keep minding your business.”
“I try. Some people make it so hard.” Fira snorted, folding her arms.
“Inch, you used to be seen with Cairo a whole bunch, until right around when a certain incident happened… You know what I mean, don’t you?” She and Fira sneered, and Rushen raised a hand. “I’m not here to criticize, mind. I like your style, and that cool gator power thing you got going for you, hear you’ve got some real good learning techniques, and most important of all, I hear the two of you managed to survive bein’ in the dead center of Byron Oxbow at his angriest in thirty years.”
“You are… Praising me. It is appreciated, thank you.”
“And Cab,” Rushen continued, “you are the whitest man I have ever met, and I’ve got family in the same neck of New York as Douglas Jones. But hey, you’re a friend of Jesse’s, and these guys around here, they remember you at the battle on Capital Island, hurt and just popped outta this magic bottle, and still fighting with ‘em and helping people escape. You’re good people, and you got a particular edge to you I need too.”
“I saw I think a better side of VALKYRIE than most, by good circumstance,” Cab started, flattered by the mixed praise, ultimately happy to recognize it as stroking his ego, and a part of him warmed up for what was being praised turning out to be something besides the hobbies with which he’d filled the void. “Though I was just as willing to knock these guys’ heads in as everyone else here, you know… I certainly don’t mind this turnaround, though. And I think I’m starting to guess who it is you want to fight here, why you want a group like this in on it… Might you be planning to stake out the-”
“Not a word. Can’t let this get leaked.”
“Of course, of course,” Cab answered, quite confident in his mental answer nonetheless. “You mentioned this being worth our while… Can I ask what you mean by that?”
“The CEO’s gonna be watching this training sesh too, if you didn’t already guess… We’ll make sure all four of you are rewarded handsomely for this, of course, but if you really go above-and-beyond, she’s said she’ll throw even more bonus on top of all the dough. I recommend you shoot for that.”
“So we need to help train your guys better than these two, huh?” Fira answered, jerking her thumb at Inch and Cab.
“I mean, it probably is better for you to work with the person ya know primarily, but it’s not really a comp-”
“We are gonna blow whatever you guys are doing out of the water,” Byte interrupted, looking towards the Estate residents with a fiery look in his own eye. “We’ll show you the kind of training you can normally only see for a total premium at Dukes!”
“Yes, let’s one-up each other,” Cab agreed with an amused smirk, well aware that this competitive streak was unnecessary, but beginning to feel a certain fire in him, “what do you say, Inch? You up for the task of whipping these guys into crimebusting shape?”
“I suppose I am.” Inch herself was beginning to feel the air of competition, feel her blood pumping, “no hard feelings to either of you, if you are not selected for this… But we are simply going to do a phenomenal job.”
Rushen sighed, shaking his head. “Least you ain’t trying to kill each other… Alright! I’ll roll with it.” He clapped his hands, perking up quite a bit. “Both of y’all are in charge of sixteen recruits who need retraining fast, and we’re gonna compare what you did at the end. Just don’t kill ‘em or nothing, or do nothing stupid, and for four hours, soon as you got a plan together, what you say goes. Got it? Good.”
Man, now I’m feelin’ the competitive spirit a bit… Really is contagious, huh? Probably gonna make ‘em do a better job… Ah, hell, now I’m feelin’ a certain urge. I’m gonna say it. I’m gonna!
“Open the game.”
(credit to magistelles for the awesome art!)
Location: A VALKYRIE training facility in the middle of the business district.
The area consists of track fields, indoor gymnasiums, shooting ranges, training equipment storage, training towers and practical training buildings as well as other training sites. There is also general equipment storage and a small infirmary on site.
Essentially any sort of equipment or facilities you’d expect to find in a military style boot camp can be found here. Things like body armor and helmets, large tires, guns (both handguns and rifles), training dummies, etc. If you aren’t sure if something can be found here, just ask the judges.
There is also a large amount of spare wood used for building obstacle courses.
Goal: Train your group of recruits better than your opponents in a 4 hour training session!
Additional Information:
You can assume there is minimal downtime from getting area to area within the full facility.
Each team has a group of 16 VALKYRIE recruits to be trained. Each of them has 333 physicals and a 2 in gun handling and a 2 in hand to hand combat. While your session is a full 4 hours, you may still need to consider the stamina of the recruits and schedule breaks for them accordingly. They are in full uniform, with helmets, combat boots, and body armor as well as a pistol and baton each. They also have equipment that lets them see stands. They each have spare uniforms and can be refitted with training equipment from the equipment storage as needed. They also have assault rifles and walkie talkies in the equipment storage.
For the purposes of training they will generally agree to whatever you put them through short of anything that has significant risk of resulting in actual harm.
Teams are allowed to use/take anything from the facilities for the purposes of training.
In terms of Voting and Quality we are looking for a few different things:
  • Having effective training: This can mostly be boiled down to how well their training either strengthenings their bodies or helps them learn muscle memories or techniques that improve fighting.
  • Using your time effectively: Similar to having effective training, minimizing wasted time that could have been otherwise useful is also important.
  • Having your recruits last for as much of the training as possible: Having guys needing to be sent to the infirmary for injuries or overworking them before the 4 hours is up will affect your score negatively. While accidents can happen through say sparring or other mishaps, you should try to minimize any lasting damages to the recruits.
  • Having varied and well rounded training: Having them build skills in multiple areas, full body exercise over focusing on one or two muscle groups, and preparing them for a variety of scenarios.
  • Discipline: While your recruits will be following your orders for training, being able to command their attention and respect can go a long way on making an impression and bolster training effectiveness. On the flip side, doing things that make the recruits not take you or training seriously can defeat the purpose of training.
In terms of training, you can also consider anything security personnel should be trained in, not just strictly combat. That can include rescuing, defending people, perceptiveness, team coordination, etc.
Team Combatant JoJolity
The Graveyard Shift Fira B. “This pain-in-the-ass pillar is a reflection on that woman's personality...” You know, if you are going to be training these people, might as well make this fun for yourself. Personalize your training regiment as much as you can to make it unique with your abilities!
The Graveyard Shift Byte “Climb to the top of the pillar with just your hands. That's the only exit. If you can't climb out, you'll stay there until you die.” Anybody could just sit back and train people, that’s why you can’t bring yourself to do that. Be active and hands-on in your training!
Black Hill Estate Inch Nine “Climbing with something other than the ripple is not appreciated by the pillar... This "Hell Climb Pillar" only likes the ripple and knocks down everything else... Don't forget that.” No point in relaxing while they do all the training, might as well brush up on your own skills. Be active and hands-on in your training!
Black Hill Estate Cabernet “Cab” Sauvignon “It's the fault of the person who built that trap... whoever built this was really fucked up! Making me fall for that” While you could have them do just normal training, that is defeating both the point of the exercise and would be a complete waste of everybody’s time. Personalize your training regiment as much as you can to make it unique with your abilities!
Link to the Official Player Spreadsheet
Link to Match Schedule
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submitted by boredCommentator to StardustCrusaders [link] [comments]

why is this happening to me ??? should i play on another site .

Hello this is my first post . I play on partypoker my screen name is GWABWAZ89 . I am by no means a professional poker player, i dont depend on poker for income i enjoy the game and i'd just like to not be a losing player which for the most part my graph says that im right at even ive played about 500 tournaments in the past 50 days . I've finished 1 place in a $3.30 bounty hunter tourney , as well as a first place finish in a $11 bounty hunter mtt... also finished 2 in a $22 bounty hunter tournament.
soo all I'm trying to say is that I am not clueless about how to play the game ok... sooo in the past 72 hours I've been experiencing an insane amount of consistent bad beats too the point where I am messaging support and asking if im being cheated . I have accepted and came to an understanding of variance .
Just thinking about what happened to me in the past 3 daYS JUst makes me mental and my mood is raging i wanna punch a hole in the wall soooo freaking bad but then ill have to pay for the damages so i can't do that .
I constantly constantly constantly have my opponents in bad shape... Once all the chips get into the middle of the pot not referencing to a 50/50 coin flip situation. conservatively lets say I'm %73 favorite and my opponent is a %27 underdog ...... how long can i expect to be getting 2 outer' d on the flop / AJ SUITED UP AGAINST ANY 2 RANDOM UNDERCARDS ... PRETTY MUCH DEAD ON THE TURN .?
Also is there any online poker rooms that can offer players insurance mid hand if the players specifically opt in to have this kind of arrangement. Because i think that would be a great way for good poker players to settle the emotional wreckage that comes with playing well above the rim good poker ...? I unfortunately had to adjust my play to the point where I don't play at all deep into the mtt tournament( I sit out until i hit the final table) . Because I've been set up soo many times when I'm the chip leader . THIS IS HOW I WON 2 OUT OF THE THREE TOURNAMENTS I PLAYED ON PARTYPOKER . I am absolutely results orientated and if it means sitting out before the set up hand/ before the break where 2 players get dealt premium hands and get the chips all into the pot . I will do that . Party poker or online poker is making me nitty scared poker player because of the unfair gaming software internet poker has to offer . I have a Bicycle deck of 52 cards and ive running my own simulations manually just to see how many time 2 outers happen in real life not the RNG reallll actual life ... ok and to my surprise my bigger pocket pair vs. my opponents under pair hits after 12 full run outs hits 1/4 time so why is it happening to me 9/10 times . To close id like to know if i'm playing the game of poker texas holdem incorrectly this whole ... meaning is the goal is to get all the money in with the best hand!?!?! ... or is that a mistake should i just bluff non stop and take the risk of getting raised called with crap because nothing i seem to be doing is going my way and i feel like the site is trolling me after im down to like one big blind .. I get dealt pocket Q Q and then im forced to be all in and the RnG DECIDES TO FLOP ME QUADS ......when im drawning dead when it matters to two outers last 50 all ins . Please someone respond to me I don't see the point of buying a poker training course if I continuously get the chips in the pot with the best hand ... Unless theirs a specific course on how to not play freaked out when i get a premium hand and just fold because i dont wanna bust out . Party poker is making me a not even call a 2.5 open with pocket 44. so disgusting think about it i won the tournaments because i avoided the set up traps .
submitted by GWABWA to poker [link] [comments]

Ultimate Casino Cashback Guide - Earn over £500 - Every Offer Explained!

This guide aims to outline all of the best gambling cashback offers available over a range of sites, following this guide you should be able to make over £500 in cashback
Note - Cashback often takes a while to payout, bear this in mind when completing offers as you may have to wait to cashout your earnings
When completing these offers don't chase any loses as the cashback will give you a profit with nerly every offer
A short review of each site and some referral links
Topcashback - Cashback will show as tracked within a few days, can take a few weeks to become payable, in some cases even longer, asides from gambling they have great offers for car insurance and mobile phone contracts, worth taking a look to save some extra money!
Ref - Extra £5 when you make £10 cashback
Non-Ref - No reward
Quidco - Much the same as Topcashback
Ref
Non-Ref
Minimum payment - £10
Ohmydosh - Faster Payouts but less offers
Ref - Extra £1
Non-Ref - No reward
Minimum payout - Any
Cashback Earners - A lesser known site in need of a fresh look, this site also has some bad reviews, referal income is paid to the site on a monthly basis with the dates for each site being different, offers don't seem to show as tracked until the website receive their payment, cashback should appear in your account within 1 month of completing an offer. Cashout amounts are specific, its best to build up a balance and then withdraw. Payment takes around 3 weeks.
Ref - Sign up bonus £6.5
Non-Ref - Sign up bonus £6.5
Minimum payout is £20
Payment Proof - Payments for all sites can be seen here, quidco isn't shown as i have signed up for all the casinos on offer through topcashback

How to Maximize Profit - IMPORTANT - READ THIS

For the majority of these offers you want to play blackjack following the chart found here
Any blackjack game will do, look for a normal version of the game at the site you are playing on and make sure it is a non live game as the hand sizes will be lower.
When playing blackjack there will often be more than one spot that you can bet on, allowing the player to bet more than one hand at a time, Its important to only bet on one spot at a time as it reduces the variance of the game and will ensure you get the maximum return possible from the game, stick to £1 hand sizes when playing and dont be tempted to bet larger amounts as you will be getting a nice amount of cashback from every offer
Through playing blackjack this way the player will get a return of around 98%, meaning for every £100 staked you will lose around £2. If you make a loss on a casino site after completing the required wagering amount, withdraw your remaining balance, don't chase loses as the cashback will make up for loses and give you a profit in most cases.
All offers are updated fairly regularly, make sure to check the terms for each offer as information in this post may become outdated. Also check for other offers every now and then as new casinos are added!

TopCashBack Offers - £400+ Profit

Topcashback Referral - Get an extra £5 - See the Ref Link at the top of the page!
If you dont already have an account at top cashback, you can sign up through my referral to get an extra £5 added to you account once you make £10 cashback
Lottoland - Cashback £15
Add £11 and play 11 separate £1 hands, following the strategy outlined at the top of the post, withdraw any remaining balance.
Betfair Casino - Cashback £70
Note this is not the poker offer
Add £50 to your account and play 50 single £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
Quidco are offering £100 for this offer
Party Casino - Cashback £26.5
Deposit and play 30 single £1 hand son blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
Tombola - Cashback £24.5
Deposit £10 and open the tombola roulette game, choose a £1 chip size and choose 5 spots, repeat this twice, withdraw any remaining balance, you will likely lose money here but the cashback will give you a profit
Coral - Cashback £46
Add £10 and play 10 single £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
Bingoport - Cashback £3
Sign up to bingoport to get an easy £3
Ladbrokes - Cashback £42
Add £10 to your account and play 10 single £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
Pokerstars - Cashback £32
Add £25 and play 25 single £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
STS - Cashback £21
Add £30 to your account and play 30 single £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
William Hill - Cashback £54
add £25 and play 25 single £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
Megacasino - £15.75
Add £25 - Play 25 single £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
LottoGo - Cashback £3.18
Buy a euromillions ticket
Slingo - Cashback £24.75
Add £10 play 10 single £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
PaddyPower Games - Cashback £20
Add £10 play 10 single £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
The Football Pools - Cashback £24.75
Sign up for the £10 a month subscription, cancel this after 30 days
Lottomart - Cashback £18
Add £10 - Play 10 single £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
Genting Slots - Cashback £25
Add £30 play 30 single £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
OhMyDosh - Cashback £40+
Referral gives an extra £1, sign up through the ref link at the top of the post to get the bonus!
Gala Bingo - Cashback £17.50
Deposit at least £5, you'll get a £10 slots bonus and 100 free spins, these carry hefty wagering requirements, Open any slot and play the minimum spin size, play until you lose all of the money in your account or complete the wagering requirements on the bonus funds. Withdraw any remaining balance.
BGO - £10 Cashback
Deposit at least £15. Play 15 single £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance. DONT ACCEPT the welcome bonus from BGO.
Lottosocial - Cashback £4
Sign up to Lotto Social - Use your correct phone number when joining as it is the only way to login to your account. Purchase 10 lines for £1, after making a purchase go to your account page and find the list of syndicates your are in, leave the syndicates to avoid making any more payments.
Cheeky Bingo - £10 Cashback
Deposit £10 and get a £40 welcome bonus, just play bingo with all of your funds and hope to get some wins, bonus has 4x wagering requirements.

Quidco - Cashback £100+

Quidco don't offer a sign up bonus, find my ref link at the top of the post if you want to help me out!
All of the offers on quidco are much the same as topcashback, the only offer worth noting is the betfair casino offer which pays £100
Betfair - £100 cashback
Add £100 and play 100 single £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.

Cashbackearners - Cashback £180+

Sign up Bonus
Get a £6.5 sign up bonus, think this works with or without the ref link, links are at the top of the post!
To find these offers just search for casino on the site.
All of these offers state that you only need to make a deposit, its best to play through the deposit 1x to ensure that the cashback is paid.
LuckyMeSlots - Cashback £15
Add £15 and play 15 single £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
Spin Genie - Cashback £12.5
Add £12.5 and play 12.5 £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
Cashmo - Cashback £10
Add £10 and play through £10 on any slot staking the minimum amount per spin. Don't spin the wheel that pops up after signing up or accept any other bonuses.
Ice36 -Cashback £15
Add £15 and play 15 £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
Spinhill Casino - Cashback £15
Add £15 and play 15 £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
Galacasino - Cashback £30
add £30 and play 30 £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
Casino765 - Cashback £12.5
Add £12.5 and play 12.5 £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
Casinosuperwins - Not recommended, bad site, awful support
Casino2020 - Cashback £15
Add £15 and play through £15 on any slot staking the minimum amount per spin. Keep track of spins and quit the slot after wagering the required amount. Don't spin the wheel that pops up after signing up or accept any other bonuses.
Pocketwin - Cashback £10
Add £10 and play through £10 on any slot staking the minimum amount per spin. Keep track of spins and quit the slot after wagering the required amount. Don't spin the wheel that pops up after signing up or accept any other bonuses.
The Sun Vegas - Cashback £15
Add £15 and play 15 £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
DrSlot - Cashback £10
Add £10 and play through £10 on any slot staking the minimum amount per spin. Keep track of spins and quit the slot after wagering the required amount. Don't spin the wheel that pops up after signing up or accept any other bonuses.
MrSpin - Cashback £10
Add £10 and play through £10 on any slot staking the minimum amount per spin. Keep track of spins and quit the slot after wagering the required amount. Don't spin the wheel that pops up after signing up or accept any other bonuses.
PrimeCasino - Cashback £15
Add £15 and play 15 £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
ConquestAdor - Cashback £10
Add £10 play 10 £1 hands on blackjack following the strategy outlined at the top of the post, withdraw any remaining balance.
MFortune - Cashback £10
Add £10 and play through £10 on any slot staking the minimum amount per spin. Keep track of spins and quit the slot after wagering the required amount. Don't spin the wheel that pops up after signing up or accept any other bonuses.
Thanks for reading, hope this of use to some people, happy earning!
submitted by Leth96 to beermoneyuk [link] [comments]

CMV: Events such as Esports, chess, and poker should not be classified as sports, but are at the very most unconventional sports, which is to say competitions.

Disclaimer: Before I start, I am not demeaning the efforts of top competitors. Their sheer commitments to become masters are more than apparent through their inclusion of eating healthy, exercising, and countless hours of game study. It indeed is a respectable commitment. This will not be a subjective look at this topic like most of the debates are. As an ex-gamer, I do have a personal bias towards chess to tell the truth. When first drafting this argument, I actually tried to formulate why chess is a sport and video games weren't. Then I realised that they both weren't and shouldn't be considered as conventional. Do I still think most people say video games are sports to justify their gaming addiction? Yes. Do I think it's unfair for Esports to be compared as equal to Basketball? Absolutely. However, like I said, this is an objective comparison of the ever expanding world of competitive entertainment. And, as the rules say, I am open to discussion about changes
There are two popular definitions for "sport" that have been used for this topic. The first one from is from dictionary.com:
an athletic activity requiring skill or physical prowess and often of a competitive nature
Using this definition, we can automatically draw the line. Many pro-Esports people in this topic use chess as an comparison, saying if chess is a sport by this definition, then competitive video games can also be considered as one. However, while it does note that it can involve physical prowess or skill, neither activity is athletic by definition, which means physically strong, fit, and active. A Esports player may take up an exercise program to better their play, but it does not make them an athlete. It is not required for a person to be athletic to compete in Esports, chess or poker. The participants can not be called athletes, because the activity is not athletic. Therefore, by the definition found on dictionary.com, the argument that these activities can be considered sports is over.
So now, we can move to the more ambiguous definition found in Oxford dictionary, which identifies a sport:
an activity involving physical exertion and skill in which an individual or a team competes against another or others for entertainment
So here, there is room for argument. Exertion simply means effort, so by this definition an activity such as Esports can be considered sport or sport like. After all, the word comes from disport which means in the sense of recreation or entertainment. However, this does not mean that they should be considered as conventional sports at all, far from it. Conventional sports are athletic, and have these identical seven attributes to be considered as such.
These are what all athletic sports have in common, and can hold the present definition of a common or "regular" sport. Nonetheless, the Esports, chess and even bizarre activities such as dog boarding and outhouse racing meet many requirements on this list. I will refer to these as unconventional sports, even though chess and competitive video games are recognised for their sports like properties by the International Olympic Committee. They both get really close to qualifying as Olympic Sports, while those are different from sports played annually. According these overall requirements to be an athletic and annual sport, these fall closer to the definition of competition, which is the state or activity of competing. Additionally, this category can be split even further between physical competitions, or unconventional sports, and virtual competitions, or virtual sports.
Physical competitions, such as chess and poker, meet six out of seven of the requirements above. Chess is notorious for its requirement of mental prowess, not unlike athletic sports are for their brute physicality. Physical exertion is present by moving the pieces or chips, and take place in a tangible environment where players can touch and interact physically with what they are doing. The objective for a chess player is to trap the king with his or her pieces, called checkmate. There is a definite competitive aspect, and self sustaining competition is conspicuous. Fédération Internationale des Échecs (FIDE), or the World Chess Federation, has over 170,00 active members, with the United States Chess Federation holding about 93,000. Chess.com alone has over 20,000,000 registered users. Poker has a huge following and world championships occurring annually since 2004. The place it falls short is the lack of consistent or common injury of the players. The risks of athleticism are generally associated with conventional sports. The thing that ties these unconventional sports together is the presence of a physical and tangible environment during play.
Virtual competitions, namely Esports, but also online versions of trading card games and E-chess, meet five out of seven qualities that conventional sports have. They do indeed include a great deal of mental concentration, prowess and overall development. Video games, thanks to a release of dopamine, do have mentally relieving benefits that are best showcased when played in moderation. Physical exertion of pressing keys or buttons on a controller is present as well. Physical and mental integration shown in top level events are astounding, with muscle memories and reaction times that are impressive to say the least. Competitive gaming is most known for its explosive popularity and ever expanding competition. Even twelve year olds are able to compete in these events. This is mostly due to video games being, let's face it, extremely entertaining to watch and play. Nonetheless, it does not by any means have a consistent injuring possibility, except for maybe a few cases of carpal tunnel here and there. What makes it set apart from the other unconventional sport is that it's strictly virtual. Gamers can not physically interact with the game they are playing. Virtual reality and the use of controllers is still not tangible. They experience only a fabricated world. And, in a gamer's mind, are they pressing buttons on a controller or are they playing a game? The use of controllers act as a medium of communication to the virtual world they are interacting with. Physically, competitive gamers have no connection with video games.
Reiterating the beginning clarification, I do not demean unconventional sports, whether they are virtual competitions or physical. Many get offended at the generalising of their favourite competitive activity as a competition, which is why I used the word unconventional. Also note that the dedication to these unconventional sports can be as demanding as some physical sports are. Chess can be a lifetime commitment for many, and as I can confirm, many, many, many hours are committed to studying tatics and theory of the openings. In the same way, taking the relatively new fighting game Smash Brothers Ultimate as an example, many hours are devoted by top players into studying match-ups, labbing true combos with their main character, and studying frames data and the interaction between them in detail.
The last thing I will address is the overall stereotypical attitude towards these unconventional sports. Many regard chess as a game for hopeless nerds, competitive video games for unemployed delinquents, and poker for financially unstable people. I won't deny these stereotypes as wrong, but as they're incomplete. Yes there have been World Chess champions that died penniless, and yes some Esports players are hot for a season and just vanish and are back to regular jobs. However, they don't consider the different, more positive aspects of these events. How excited these communities get over tournaments and announcements. The connections that are shared, the relationships that are built. How there is a general hype in these communities, and most importantly, how people's life stories are changed for ever. It is really easy for society to avert their attention from these moments. But the one thing to remember that everyone possesses on the Earth, and is born with, is a choice. A choice to live life how they please. Yes there will be consequences for every action, but no one can judge another individual's choices. Yes, society loves pointing fingers, but in reality, we are just as flawed as the people we condemn. It's just not right to tell a kid that they'll never make it in the NBA, NFL or whatever. And it is especially wrong to force it upon a person who dreams of becoming a competitive gamer that they will waste their time. If someone eventually falls out of being a top player, but still perceives it as an enjoyable experience, then it generally can't be classified as a waste of time. Imagine if a white collar person who reprimanded their son or daughter for wanting to be a competitor in Esports, saying they'll never amount to anything doing that, encountered a successful entrepreneur the next day who told them, "Office jobs are for soul-less people who chase money, and they won't ever make a mark on the world." That might wake them up from their corporate slavery, but some people might inherently enjoy their work. It's a really malicious punch to the gut. It doesn't matter if you think, or even know, someone is making a wrong decision for their life. At the end of the day, you have no control over the descions , even in parenting. Parents can do their best to influence children, and even have dominion over what they do and should be doing at a young age. After they grow older, there comes a point of life where they can't be ordered around anymore. Treat others how you would want to be treated.
submitted by IslandWooden4745 to changemyview [link] [comments]

Am I crazy or does Chicago have the best offer for James Harden and a reason to do it?

Two years ago we had the pleasure of watching one of the worst stretches of basketball for one of the NBA’s most lucrative and storied franchises come to an end. Ownership played the long game; their front office made a mixed bag of good and bad decisions on draft day, in free agency, and in the trade market. They watched the league market correct their respective front offices for trying to reach around or shortcut their way to playoff basketball leading to the decision to blow it up and focus on their youth. Their brass sold their fan base on watching a nucleus of young talent with distinct but interlocking skills grow together and learn how to play consistently winning basketball. The fans watched promising homegrown talent leave the team and then make all star game(s) for other teams but continue to be moved after those same all star appearances with fans faithful to those specific players carrying the hope that they found their home by now. Regardless, the question is now in front of Chicago’s front office as it was in front of the Lakers’ front office 2 years prior. A top 5 player isn’t on the market every day. We have a promising young core, but do we compromise it to put ourselves on this superstar’s timetable?
The 2 situations are not identical and I don’t want to act as though they are, but the question is the question. Chicago is quietly sitting at the poker table with a good amount of chips: young promising players at all 5 positions(Coby White, LaVine, Patrick Williams, Lauri, WCJ), and no one expects you to trade all 5 by any means. But what could/would a Chicago package for Harden look like?

Hypothetical offer:

Houston Gets: Zach LaVine, Lauri Markkanen, Cristiano Felicio, unprotected firsts in 2022 & 2024, the better of CHI or HOU’s 1st round draft picks for 2021, 2023, 2025, and a top-10 protected pick in 2027
Chicago gets: James Harden, Bruno Caboclo, the worst of either CHI or HOU’s first round draft picks in 2021, 2023, and 2025
1.) Zach LaVine, undoubtedly would have to be in the deal. The 2 best players in this deal play the same position, have mostly the same strengths and weaknesses (different ways of specifically expressing them, but at the end of the day mark a good amount of the same stats offensively), but are on either side of 30. Zach LaVine I’d say is one of the 10-15 best scorers in the NBA. He’s raised his scoring averages each of his first 6 years in the league, flies through the air in transition, and all the tape you watch of him makes you want to believe he’s an all-star caliber guy, but there’s one glaring reality holding him back from that echelon of the NBA. He’s entering his 7th season and he has yet to play .500 basketball or appear in the playoffs. The talent is unquestionable, the athleticism eye popping, but his negatives are unavoidable.
2.) Lauri Markkanen was once one of the NBA’s 10 most envied prospects. With length, range, touch, athleticism, and European heritage the Dirk comparisons were inevitable and unfair from the beginning but still tantalizing nonetheless. Athleticism and shooting are always at premiums in this league and Markkanen possesses both. With a spotty Games Played log and a lack of trust in his body on display at times in his third season his trade value is murky and for all anyone knows he could end up like Rubio, a young euro prospect dripping with potential never getting to fully realize it due to injury. However one of the best things for the rehabilitation of Rubio’s career and perception was ultimately making his way to a better team with better coaching, getting to display his consistency for a playoff team, and just getting to be a guy instead of the guy.
3.) Cristiano Felicio is only in the deal realistically to serve as filler to get CHI in range to take on Harden’s contract, but with the dearth of bigs on Houston’s roster it’s not unheard of for Felicio to get run as an 11th man if Boogie and/or Wood find themselves in foul trouble.
Why the Rockets do it: Houston has built a brand over the last decade and a half as one of the West’s most consistently quality franchises. One franchise has made the NBA playoffs every season since the 2012-13 season and that franchise is the Houston Rockets. While it can be argued it’s exclusively attributable to their defining superstar James Harden and his uncanny durability, once upon a time before Harden donned a Houston uniform the McGrady-less (and eventually Yao-less) rockets took the eventual champion Lakers to 7 games before exiting that series as they ran out of gas against Kobe, Pau, Odom, and co. And they did it with a lovable cast of misfit toys like Chuck Hayes, Carl Landry, Shane Battier, Aaron Brooks, Metta World Peace, and Kyle Lowry. The Rockets as much as they led the way for the league’s recent love affair with analytics also sport a track record that speaks to the appeal of being consistently competitive. They didn’t need to tank for McGrady, they didn’t need to tank for Harden, and transitioning into a team with a mix of veterans with chips on their shoulders (John Wall, DeMarcus Cousins), young guys hungry to win (LaVine, Lauri, Christian Wood), and 3nD role players could be a lot more manageable and lovable group for first time head coach Stephen Silas. This package is also the most comprehensive out there for Harden right now. An AD or Holiday level return doesn’t seem to be materializing in the market right now, and the 2 media front runners for Harden (Philly and Brooklyn) don’t have a package with both a high level player and ancillary assets to make up the difference between the hypothetical 50-60 cents and the dollar that is Harden.
Why Chicago does it: First things first, the team that gets the best player typically wins a trade, and a trade without Wendell Carter Jr. or Coby White is also a win for the front office. A franchise with the youngest MVP ever, the GOAT, and the team that developed current NBA sweetheart Jimmy Butler is in their worst performance as a franchise since Jay Williams’ career was cut short. Harden on his own is a top-7 offense and a 45 win team, but some of the complementary pieces not in the trade offer could add up to be some of the best tailored supporting cast of Harden’s career. Coby White shows more promise as a heat check and off ball guard than the lead ball handler of an nba offense. With a season average of less than 3 assists his rookie year juxtaposed against 43% 3 point shooter and presence as a big-bodied guard, White poses a very interesting offensive (and defensive as a switchable perimeter defender) fit next to Harden. Wendell Carter and the other wings that Chicago has should be able to fill in the gaps on defense.
Personal opinion:
It’s ballsy of Chicago because if Harden doesn’t like how Chicago handles him when they get him he’s currently only able to be kept under contract for another 2 years, but if Harden has patience it could be a very savvy move into an easier path to a title. The floor of a Harden Bulls team would be the 4-6 seed in the East, and Harden would have to give up the least as a player going to Chicago versus Philly or Brooklyn. The championship conversation label wouldn’t immediately be there like it would going to Philly or to Brooklyn, but there would be a lot of young pieces around Harden that could be used in a second move in the subsequent offseason to bring a second top 10 guy next to Harden. The ceiling of this Bulls core is very difficult to pinpoint, but it’s hard not to see shades of the Lakers’ core before they signed lebron where as a group it’s hard to see them consistently winning games without a proven leader and top-10 guy in the nba.
For Houston it seems as though the market is either just a star level player and maybe a pick (Philly) and a lot of ancillary players and multiple picks (Brooklyn). For a player better than AD it is a frustrating and unenviable position for a front office to not be able to extrapolate the same value out of Harden, and I give them kudos for playing the trade offer patiently. However it’s on everyone’s mind that Harden wants out of Houston so they are on the clock to move him before he walks especially considering he turned down the extension he is currently eligible for. It’s lemonade-from-lemons time for the new Houston front office.
I’d like to hear other opinions or other potential destinations if anyone else has any other ideas or dark horse destinations for Harden.
submitted by THEDumbasscus to nbadiscussion [link] [comments]

Anniversary Show - Reviving AEW Women’s Division and Championship

AEW’s Women‘s Division finds itself in a really weird place right now. For the past year and a half or so it’s felt like an afterthought and sorely lacking any attention at all. Now AEW have set up a huge USA vs. Japan 16-women tournament thats got a lot of hype to it, but Shida has been featured on TV barely at all since Double or Nothing still. The talent has improved a lot and they got a great core now with some very good homegrown stars like Nyla Rose, Anna Jay, Abadon, Britt Baker, Leyla Hirsch, Tay Conti etc. So my mission is to take this potential and fully capitalise on it. First we start in present day, and as part of the prompt all disappointing events up until now stay the same. With all that out of the way, here is how I would try and revive the AEW Women’s Championship and Division.
AEW Women’s Eliminator:
Nyla Rose vs. Abadon (February 10th, Dynamite)
Veda Scott makes her return to commentary to team with Excalibur and Tony Schiavone for our women’s eliminator matches tonight, beginning with The Native Beast, Nyla Rose, taking on...as described by Veda, “what do you even call that...” Abadon comes out and haunts Vickie Guerrero but Nyla shows no fear. They both rush each other and it’s a brawl to begin. They soon spill outside where Rose tries to take the monster down using the guardrails, before Vickie exposes the turnbuckle and she slams Abadon into those. She goes for a finisher to end it early, but Abadon counters and the fight is back on. Abadon comes back with a Low Dropkick and Enziguri before clotheslining Nyla out. She throws her into the guardrails this time before setting Rose up on the apron, hanging over the ropes. She dives with a Leg Drop but Nyla moves and she lands flat on the mat. Nyla then hits a Guillotine Knee Drop but only gets a two count. She goes for an Avalanche Powerbomb to end it, but Abadon counters into a Super Rana and lifts both legs of Nyla up to pin her down, 1...2....3. Afterwards Nyla pushes Vickie off when she goes to speak with her.
Abadon defeats Nyla Rose (12:11)
Thunder Rosa vs. Britt Baker (February 10th, Dynamite)
A rematch between these two women here as we unfinished business solved. The match starts with a Big Boot from behind by Baker and from there it’s off to the races. Reba gets a cheap shot from outside after Britt Irish whips Rosa and she keeps going. A roll up is kicked out of but she then flattens Rosa once more. Britt takes it outside where she goes to introduce Rosa to the ring post, but Rosa counters and knocks Britt in instead. She now comes back and uses Reba as a weapon, ducking another shot from her so she hits Britt. Rosa takes a dive to the outside into both men and the fight continues. Britt comes back with some shots to the midsection before taking it outside again, hitting a Snap Suplex onto the floor. That is kicked out of as Rosa flips Britt two birds and throws her around. Baker connects an elbow shot to avoid another flying attack, and goes for a Superplex, but Rosa turns it into an Avalanche Fire Thunder Driver to win and advance. Afterwards she raises her hand and wipes her busted lip, looking deep into the hard cam as Baker is down and out.
Thunder Rosa defeats Britt Baker (10:59)
We see the first segment of Hikaru Shida on this episode, a four part series leading up to Revolution. She is in Japan currently so they are filmed from the Ice Ribbon Dojo. This particular one begins with Shida walking around watching the girls train, and coaching as she looks on. She says in English “they are talented. They will become superstar.” We then move over to a tatami (traditional Japanese room, small with wooden walls, a paper sliding door, no windows etc.) There she sits down and is interviewed about her career with the assist of subtitles. She speaks of her training and relates to the girls she just saw there. She explains how much Ice Ribbon means to her and she’s excited to see their representation in the tournament. It closes with her about her finals days in Japan. She starts to talk about AEW, but it fades out and ends with a “To be continued...”
Leyla Hirsch vs. Riho (February 17th, Dynamite)
Riho returns to AEW for the first time in nearly a full year and is excited to be back in action, but she’s got some steep competition in her corner. Legit Leyla Hirsch walks out ready to kick some ass and take names, throwing the towel on her shoulders into the crowd as she walks and laughing at Riho. “She’s like the size of Leyla’s leg.” Veda says. Tony jumps to Riho’s defence we’ve seen her topple bigger and badder in AEW before, but we’ll have to wait and see. Leyla starts off dominant as she keeps Riho down with her submissions and MMA holds. Riho on occasions looks to mount a comeback but she keeps being knocked back down. Despite this, she keeps getting back up. Out of nowhere she gets a roll up on Leyla to stun her, before a Dropkick knocks her outside. She then does a Flying Crossbody to the floor! The fight is on. Riho uses high speed to fight against the power of Leyla. Hirsch goes for a dangerous Lariat but Riho ducks and hits a Headscissors into an O’Connor Roll to pin and win.
Riho defeats Leyla Hirsch (12:45)
After the match, Tony Schiavone tries to grab an interview with Riho about her win and how it feels to be back. She goes to speak, WHEN SHE’S ATTACKED BY TWO WOMEN! Leyla Hirsch walks up and puts both arms over their shoulders, as commentary reveal it to be Killer Kelly and Lindsay Snow! Excalibur says these two women took part in the Bloodsport Women’s Tournament with Leyla Hirsch months ago, and now they’re here in AEW! Leyla hugs them both Andrew all stand over Riho and walk off.
We then see the next part of Hikaru Shida’s video series. This time begins with her training with some wrestlers, and giving feedback before we go back to the tatami. She says she thinks the girls can be big once more, and name drops a few in particular that she sees as the best. She’s then asked if they could ever expand out of Japan like herself. Shida then leads this off into saying it’s not an easy thing to do. The girls can do it but she did it herself and it’s tough. She then talks about moving to America about a year and a half ago and how she’s felt, how she’s adapted, and what AEW means to her. She details how much it means to her to be here in America and holding the most important title in the world to her. She set out to break boundaries and prove she is the best to the American audience, and she did, having held the title for 9 months. She’s now observing who’s going to stop her, but despite the immense talent - nobody is like her.
Anna Jay vs. Tay Conti (February 17th, Dynamite)
Two best friends clash, with Tay Conti and Anna Jay taking part to face in the next round. Tay offers a handshake but Anna looks away to ignore it. This leaves a bad taste in Tay’s mouth but she pushes on. They lock up and it’s intense, until Tay gains the upper hand. She uses her Judo background to dominate until she tries a Tayogoshi. Anna gets out and gets the cut off. She wrestles with a lot of aggression to the point commentary question that these two women are partners. Anna shows no mercy against Tay with some brutal offence. Conti eventually comes back and applies some vicious submission holds. Tay comes back with a Jumping Knee before a Bicycle Kick off the apron. Anna then hits her with a slam onto the apron and keeps the aggression going. In the climax of the match we saw Tay grab hold of Anna by the wrist and cling on, as they fall forward in exhaustion and rest over each other’s shoulders. Tay wraps an arm around and they hug, until Anna hugs back as she slowly lifts Tay up. They stare into each other’s eyes, continuing to breath heavy, ONLY FOR CONTI TO HIT A BRAZILIAN KICK!! PINS AND WINS!!
Tay Conti defeats Anna Jay (10:47)
Yuka Sakazaki vs. Mei Suruga (February 15th, Super 16)
Exclusively on AEW’s YouTube channel, “The Super 16” is presented live from the Ice Ribbon Dojo. Yuka Sakazaki is someone that AEW fans are familiar with from her various matches on PPV and Dynamite. Since her last AEW appearance she has added more muscle, she's expanded her moveset, and she lost TJPW's top title. Mei Suruga meanwhile is one the smallest and least experienced wrestler in the tournament, being one of Emi Sakura’s many students. She managed to get a clean one on one victory over Hikaru Shida right before Shida left Japan. She's a 21 year old prodigy who's status reaches beyond her experience level. She has Riho’s style mixed with Emi’s influence, for a brief summary. This is a high speed match up, a common style in Joshi, as the two women fly around each other with high risk offence. Yuka does a Springboard to the outside, over the guardrail to take Mei out for a good bit. She mounts a comeback and goes for a finisher to end it, but The Magical Girl reverses and pins to advance forward.
Yuka Sakazaki defeats Mei Suruga (08:46)
VENY vs. Emi Sakura (February 15th, Super 16)
VENY is someone some of you might know as Asuka. No not that Asuka, back in Japan WWE Asuka was known as Kana and the woman now called VENY is now known as Asuka. VENY is a favourite of mine. She can do damn near anything in the ring, she's extremely charismatic, and is in her prime as one of the top indie wrestlers in Japan."Veny" was supposed to debut in America during Wrestlemania weekend 2020, but the pandemic put a stop to that. This tournament is going to be her introduction to western fans. Meanwhile Emi Sakura is someone AEW fans probably know after her match with Riho at Full Gear. Since her last AEW appearance, she's been surviving the pandemic in her own little corner of the wrestling world by regularly producing Youtube wrestling shows(ChocoPro). In recent months, she's been slimming down to more of her natural weight which helps her with speed and her noted back problems. She’s now faster and better than when AEW fans last saw her. This is a technical match up with the two women indulging a game of wits, trading submissions and holds. She goes to use her new found quickness but VENY matches ever at that and puts her down to advance forward.
VENY defeats Emi Sakura (14:32)
Maki Itoh vs. Ryo Mizunami (February 15th, Super 16)
Maki Itoh is one of my favourite wrestlers right now and that’s not a joke. She’s the most popular wrestler in the field and someone that Joshi fans have been waiting to see crossover to the west more often for the last couple of years. She's insanely charismatic. She's a limited athlete, but she's an excellent storyteller and shines in singles matches. She’s only worked Mania weekend in the States so far but we’re hoping to see that change. Mizunami then has worked AEW before, but that was such a long time ago that AEW fans have probably forgotten her. She's a veteran with an extremely high level of charisma and she will chop the soul out of you. Primarily a brawler, but also has that charisma to work this kind of match. This is set to be our character matchup as Maki and Ryo square up, with Itoh crediting herself as “I AM DEITY OF SHIT”. She credits “Cornette-san” as her biggest fan. They then go at it. Ryo dominates Itoh until the comeback, when she catches Mizunami out of nowhere with a Flying Hurricanerana to win.
Maki Itoh defeats Ryo Mizunami (08:41)
Aja Kong vs. Rin Kadokura (February 15th, Super 16)
Main event of the evening and it’s looking like a doozy folks. First we have Aja Kong, easily the most legendary name in the tournament. She's 34 years into her career and still going. While we aren’t expecting to see the Kong that was battling Bull Nakano in the 90s, she is still a very smart veteran and she is still willing to taking some crazy bumps in the right occasion. She’s wrestled in both WWF (Survivor Series 1995) and AEW (Double or Nothing 2019) so she’s no stranger to the big stage. Rin meanwhile is most comparable to Shibata. She doesn't have a huge western fanbase, and she's not a big personality, but she's the Joshi version of "a wrestler's wrestler" and is capable of having the best match of the tournament. She comes Marvelous who are basically the Ring of Honor of Joshi. They are more physical and technically sound than TJPW or Ice Ribbon. Rin and Aja have a stiff and brutal matchup with terrifying strikes from the two women. Aja keeps kicking out of what’s thrown at her, not allowing to go down to a younger girl. Aja misses a Senton off the apron and hits the floor which allows Kadokura to win. Afterwards they hug as we fade to black.
Rin Kadokura defeats Aja Kong (15:22)
Quarter-Finals:
Riho vs. Tay Conti (February 24th, Dynamite)
Into the quarter finals we go as Revolution is fast approaching, and kicking it off is these two women. Both are top babyfaces, with Conti having just come out of her emotional war with Anna Jay and Riho suffering at the hands of Leyla Hirsch’s squad. They shake hands to begin and we’re set. Tay has expressed interest in wrestling in Japan before, so this is her forte into the Joshi world. Once everything’s back to normal I’d really like to see her hold the SWA World Championship in Stardom, and potentially face Riho again for it. Riho uses her speed to take Tay down, at one point dropkicking her off the apron and she falls into the guardrail, where Anna Jay sits. Anna looks at her coldly as Tay gets back up, ONLY TO BE HIT BY A BACKSTABBER BY RIHO! SHE COVERS AND WINS!! Riho advances forward to the semi-finals, while Conti stares back, equally as cold, at Anna Jay.
Riho defeats Tay Conti (07:01)
We see the third segment of Hikaru Shida in her tatami speaking of her story. She goes into detail about Corona hitting and being stuck in America, and how she felt about that. She says all that mattered then was the AEW Women’s World Championship. So much stuff was happening back home in Japan in the Joshi world (death of Hana Kimura), and she needed to topple The Beast, Nyla Rose. She describes the match, says it’s the most physical she’s ever been in, describing each painful bump and how after every move she was more worn down. But she refused to lose, and came out on top. Since then she’s carried this belt, and hadn’t dropped it. Despite the level of talent in the Super 16, no one has the talent to defeat her.
Abadon vs. Thunder Rosa (February 24th, Dynamite)
Last quarter final now, with the winner going on to face Riho in the semi’s. Thunder Rosa - having defeated Britt Baker, and Abadon - having defeated Nyla Rose. Abadon screams at Rosa to begin but she’s unphased, shouting back and the two meet forehead to forehead. They then start trading shots as the match begins. It spills outside where they continue to brawl messily. Abadon hits a Bloodline onto the floor followed by some biting. She goes for a Twist of Hate on the apron, but Rosa counters into a Cutter! They both sell before going back inside. Abadon runs for a Spear but when it’s leapfrogged, she hits a Headbutt and then runs the ropes again. She connects the Spead this time and covers, but it’s kicked out of. They go back outside where they fight up the ramp. Rosa dives with a Double Foot Stomp before they head up to the announce table. They fight there, and Rosa hits an Inverted DDT on it. Abadon rolls into the announcers chairs and lays there. Once back in, Rosa goes for a Snake Sleeper, but Abadon kicks her leg back and fights back. She throws Rosa into the ring post to bust her open. She calls for a Gravedigger, BUT ITS REVERSED INTO A FIRE THUNDER DRIVER!! ROSA PINS AND GOES TO SEMIS!!
Thunder Rosa defeats Abadon (16:11)
Maki Itoh vs. VENY (February 22nd, Super 16)
Heading into the Japan half of the quarter finals, we travel across the Pacific to the Ice Ribbon dojo once more. Itoh talks shit before the bell as VENY stands stone faced wondering what’s she did in a past life to be in the opposite corner of this. She goes to speak about Cornette-san once more but VENY cuts her off and the match has begun. She dominates the early stages until Maki out of nowhere counters a Suplex into a Falling DDT. She hits a Dropkick off the apron and VENY eats shit. Maki applies a Boston Crab, but VENY gets the ropes and flips Itoh out. She big boots her and is back on the offence. They take it to the apron where Itoh goes to pick VENY up, but VENY knocks her down and they roll back inside. Maki goes for a Ito Special but it’s reversed, and VENY goes for a Powerbomb. Itoh reverses that into a Itoh Royale, which is kicked out and they double down with stereo dropkicks. Maki climbs the top ropes for a Diving Headbutt, but VENY quickly runs up and hits a Superplex. She pins and wins to advance forward into the semis.
VENY defeats Maki Itoh (09:18)
Rin Kadokura vs. Yuka Sakazaki (February 22nd, Super 16)
Yuka runs around Rin to begin with, using her quickness to avoid being caught by any strikes or holds. This proves unsuccessful as after running the ropes for a Flying Shoulder Tackle, she’s hit with a stiff elbow in midair to knock Yuka down. This is the cut off as she dominates from this point forward. Rin goes for a Meteora from the middle ropes, BUT YUKA HITS A FRONT DROPKICK OUT OF MIDAIR!! She scales the top ropes and FLIES WITH A CROSSBODY!! KICK OUT! Yuka continues to run circles before taking Rin to the apron. She then jumps from inside, over the ropes, WITH A HURRICANERANA TO THE FLOOR!! The Magical Girl is back in action as she hits a Baseball Slide Dropkick into the railings. She rolls out to grab Kadokura but Rin throws her into the guardrails instead. She takes control back and does a Lala Histro Cradle into a Cross Armbreaker but Yuka gets a foot on the ropes. She manages to rally up for a huge flurry of offence to take Rin down and cover after a Magical Girl Splash, 1.......2......3! She’s going to the semi-finals where she will face VENY.
Yuka Sakazaki defeats Rin Kadokura (11:45)
We get a live performance from the Itoh Respect Army - Maki Itoh and Mizuki perform live in living colour a rock idol anthem. This gives Yuka a rest before the main event of the evening, the Semi-Finals match between Yuka Sakazaki and VENY. Itoh and Mizuki hype everyone up with the performance ahead of the big match, before the music stops and they leave. That’s when VENY walks out.
Semi-Finals:
VENY vs. Yuka Sakazaki (February 22nd, Super 16)
She walks down menacingly with pure seriousness on her face. There is no fucking around here. She’s winning this tournament. Yuka meanwhile is as happy as can be. Yuka high fives everyone and jumps down in joy. They shake hands, but immediately after the bell rings VENY immediately kicks Yuka down and dominates. Yuka is tired while VENY is relatively fresh having only wrestled the opener. She dominates until it heads to the outside. She goes to slam Yuka into the railings, but Sakazaki reverses and dumps her over. She then hits a Springboard Flying Seated Senton, over the railings, into VENY. She mounts her comeback and hits for the Magical Girl Splash, BUT ITS KICKED OUT OF! Yuka starts having to match VENY’s strikes, as once VENY starts laying them in, Yuka becomes impervious to pain and fights back with her own. It turns into a slugfest here, but after a Diving Double Foot Stomp from Yuka only gets two she’s out of options. VENY capitalises here and looks to finish with a Powerbomb, BUT ITS TURNED INTO A FRANKENSTEINER! MAGICAL GIRL SPLASH! YUKA IS GOING TO THE FINALS!!
Yuka Sakazaki defeats VENY (19:21)
On March 3rd, Dynamite, we see the final of Hikaru’s segment, starting with her rolling a suitcase while wearing a mask as she walks to her plane back to America. We go back to the tatami where she’s asked about Revolution, and what she thinks of Yuka Sakazaki. She speaks on her before being asked about Riho and Thunder Rosa. She speaks about Rosa and their feud, saying she’s beaten her before though at last years All Out. The interviewer asks about the All Out the year before that. Who did she face then. Did she win? Shida seems insulted by that but keeps going, saying Riho got the better of her. But while she’s spent the past year back home, she made a new home - AEW. And she is now the queen of that home, and no amount of Riho will stop.
Riho vs. Thunder Rosa (March 3rd, Dynamite)
We’ve reached our American semi-finals, and 5 days after Yuka Sakazaki’s defeat of VENY - Riho and Thuhder Rosa are set to main event Dynamite. On Saturday Night then, the day before Revolution, we will see the Super 16 Finals streamed on YouTube between Yuka Sakazaki and the winner of this match, with the winner going on to face Hikaru Shida at Revolution. The match starts physical and doesn’t slow down. They go to the mat straight away and trade submission attempts. Rosa then dominates until Riho counters out of a corner charge with a roll up only to get two. Rosa punishes Riho using the ring post. Riho fights back though as she flies off the apron and uses speed to keep Rosa down. She goes for a springboard but is caught midair. Rosa then starts to kick the shit out of Riho, striking her repeatedly. It spills to the floor where Riho mounts a comeback, utilising the ring post to her own advantage this time. With Rosa tied up in the post, Riho runs off the apron with a Double Foot Stomp to the back. It goes into back and forth inside the ring, before Riho flies out once more. Rosa is up first and sets up a table, before they go back inside. Commentary note the No DQ on the outside rule. RIHO HITS A DOUBLE FOOT STOMP TO ROSA OFF THE APRON THROUGH THE TABLE!! They’re both out now, but while down, OUT COMES BRITT BAKER!! SHE HITS ROSA WITH A CHAIR! Riho doesn’t notice as she takes her back inside and covers to win! Britt walks off with a smile on her face, and waves at a fuming Rosa.
Riho defeats Thunder Rosa (23:41)
Finals:
Riho vs. Yuka Sakazaki (March 6th, Super 16)
The Magical Girl comes down happy as ever, high fiving and hugging fans and running circles around the ring in ecstasy. Riho then comes out in her signature dress and also with an umbrella with the Imperial Japanese Flag designed on it. Both women offer their hands to each other, and both embrace before locking up. A collar and elbow is engaged and maintained, Yuka breaks the chains by connecting a Dropkick, followed by another Basement Dropkick! Riho ducks a Lariat attempt and runs the ropes, performing a dizzying array of spins before landing the Tornado DDT! 1.....2....Yuka kicks out! Yuka runs the ropes and hits a Seated Senton in the centre of the ring. She goes for a cover but Riho kicks out. Riho takes Yuka down with a Half Crab. Yuka winces in pain and cries in agony but throws Riho off her leg. Yuka then hits a Slingblade and rolls to the outside.
Riho connects a Baseball Slide Dropkick through the both ropes, before lifting Yuka up and hitting an incredible Deadlift Suplex into the middle of the ring. Excalibur makes note of Riho being 98 lbs so that feat of strength is truly incredible. Yuka connects an Enziguri and begins a Three Amigos. Riho flips out of the last one and hits a Roundhouse Kick followed by Double Foot Stomp! She covers, 1.......2....Kick Out! Riho seems annoyed at this and takes Yuka to the corner. They trade elbows for a bit before Yuka swaps them around and hits a Roundhouse Kick! She then takes Riho to the top turnbuckle. Yuka attempts to hit a Avalanche Butterfly Suplex, but Riho doesn’t move. Riho shoves Yuka onto the apron and Yuka grabs her back in pain. Riho then hits a Diving Double Foot Stomp onto the apron! That receives a holy shit chant as Riho throws her back into the ring and goes to cover.
Yuka rolls into a Fujiwara Armbar! She channels her inner Zack Sabre Jr. and begins to stomp on Riho’s head as she has the submission locked in. Riho rolls forward into a School Boy but Yuka kicks out. Yuka rolls back but is met by a Basement Dropkick! Riho then hits a Northern Lights Suplex! She goes to cover but Yuka rolls out. Yuka whips Riho to the apron. She hits a Dragon Screw on the ropes and connects a Baseball Slide Dropkick! Yuka goes for a Half and Half Suplex on the apron, but Riho gets out and hits a Belly to Back Suplex! Right on the hardest part of the ring as Yuka sells the pain. Riho rolls back into the ring, but is met by a Springboard Front Missile Dropkick by Yuka! Yuka then heads to the top ropes and does a magical pose, Diving Double Foot Stomp! 1........2.....KICK OUT!!! Yuka is now desperate and decides, “fuck it”, and begins a frenzy of attacks.
Any and everything used. Yuka hits a Running Meteora! She goes for another but Riho catches with an Enziguri and then hits a Running Double Foot Stomp! She picks Yuka up and hits a German Suplex but Yuka lands on her feet; Half and Half Suplex! Yuka hits a Slingblade and begins a series of Daniel Bryan like Roundhouses, with a few yes chants thrown in from the audience. She keeps going until Riho ducks one and hits a Bicycle Knee! Yuka responds with a Bicycle Kick! Riho hits an Impaler DDT!!! She gets the crowd going and goes for an Exploder Suplex, but Yuka counters into a Backbody Drop! Yuka then hits the Exploder Suplex followed by a Pendelum Kick! She takes Riho to the top ropes and goes for an Avalanche Butterfly Suplex! RIHO COUNTERS MIDAIR IN A ROLL UP!! 1......2.....3!!!! Riho is going to face Hikaru Shida tomorrow night for the AEW Women’s World Championship!
Riho defeats Yuka Sakazaki (10:17)
AEW Revolution 2021:
Anna Jay vs. Britt Baker vs. Tay Conti vs. Thunder Rosa - Four-way Match
AEW’s Women’s International Eliminator Tournament has come and gone, and with it many women have some grudges held. Thunder Rosa was cost the semi-finals with Riho after Britt Baker interference. This is of course, due to Rosa beating Britt in the First Round. Also, Anna Jay and Tay Conti faced in the First Round where Conti was successful. That drove a wedge between them as we’ve seen. There is enough tension where we need a resolution, and so they’re all put into a match together - whoever is the best comes out on top. The Four-way is made for Revolution, with the winner set to be Shida or Riho’s next challenger in the coming weeks. However before the match, we see Brandi Rhodes come out for the first time in 2 months. She has a mic in hand and says that two years ago there was a similar multi-women match set. That was the during the genesis of AEW. A three-way became a four-way. Now we know how talented of a roster the AEW Women’s Division is, but what if it could be blustered?
Well she’s got the perfect solution to that. How could she make this match even more stacked however? Easy answer, add another women. But not just any women...a Virtuosa. So with a little helping hand, she’s secured someone to really put up a fight. Outcomes Deonna Purazzo. The current Knockouts Champion makes her way out and joins the fray. The crowd applaud loudly at the surprise arrival, as this match is now made a Five-way. Immediately the beefing girls go for each other, Britt and Rosa and Tay and Anna. Deonna meanwhile just picks people off, playing it smart and looking for the win. She’s not fuelled by animosity like the rest, she is just being intelligent. We see the rest of the women all take themselves out to the point Britt turns around into a Jumping DDT and Fujiwara Armbar. She taps out and Purazzo wins the match. She takes the mic afterwards and hoists her Knockouts Championship high. “Who’s ready for a Battle of the Belts?” she says before leaving.
Deonna Purazzo defeats Anna Jay, Britt Baker, Tay Conti and Thunder Rosa (11:17)
Hikaru Shida (c) vs. Riho - AEW Women’s World Championship
We’ve seen the whole tournament so far and the mini-doc of Hikaru Shida. It’s the first majorly built AEW Women’s Championship PPV match...ever, so it’s got some expectations on its shoulders. Shida walks out wearing her attire from the AEW video game trailer, pointed out by Excalibur. Riho is just coming off a match from last night while Shida hasn’t wrestled in nearly a month, so she is fully in control early on. She busts out some early signature moves so the audience get a groove of her once more since it’s been a minute. They go outside where Riho starts to come back and from there it’s back and forth. They recreate the finishing sequence that won it for Riho last time, ending with Riho getting a roll up originally, but this time Shida kicks out! They then keep going as Riho kicks out of a few more moves by Hikaru. Riho goes for a Diving Double Foot Stomp, but she’s hit midair and then by a Tamashii no Three Count! KICK OUT!! They keep fighting as Riho once more tries for the finishing sequence that won it for her last time, but this time it ends when Shida lifts her into a Falcon Arrow! 1..............2..............3!! She wins and retains!
Hikaru Shida defeats Riho (14:56)
We now head into the build for Double or Nothing. However we aren’t all building towards that. See, it’s announced at Revolution a supercard of supercards is set for April 4th. The “Bloodshed Supercard” is coming up, pitting stars from AEW, NJPW, NWA and Impact against one another. The big match advertised is a Lethal Lockdown Match: pitting Kenny Omega, The Good Brothers and Kenta against Jon Moxley and Death Triangle. But also set for the show, we’ll get into detail here. Deonna Purazzo is now the #1 Contender to the AEW Women’s World Championship, and an appearance by her is advertised for the Dynamite after Revolution. She shows up and cuts a typical promo of hers on Hikaru, claiming herself the one true Virtuosa and hyping her credentials. These outmatch everything Shida has ever done, and when they face, she’ll truly outmatch her for all to see.
The match is dubbed “Battle of the Belts” after AEW trademarked that. Knockouts Champion vs. AEW Women’s World Champion. Next week Shida goes to speak, but she’s cut off by Deonna. Purazzo attacks her and beats down the rival champion. She tells Shida she should of stayed in Japan, because now she’s crossed the Pacific she’s in HER country. The Virtuosa runs the place here, and she is going to cement herself as the best champion in the entire country - nay, the world. Later in the night when asked about how she felt of the attack, Hikaru says “Next Tuesday. Impact Wrestling. Watch me.” before leaving. Then, on Impact, we see Hikaru come out after a Ten-person Knockouts Tag Team Match. She looks around with her title, and walks over to the captain of the winning team, Kiera Hogan. She shakes her hand and points back and forth between the two. Kiera vs. Shida is sanctioned for next week on Impact.
They face, but due to Hikaru now being in Deonna’s house, she makes her presence known with an attack. Part of rebuilding the Women’s division is other feuds need to exist in it, so let’s touch on those. Firstly, Leyla Hirsch and her new stable, dubbing themselves “Bloodsport” have made an enemy out of Riho. The two face with the stipulation that the winner will face Serena Deeb for the NWA Women’s Championship. Hirsch wins after making Riho tap. Then in her match with Deeb, a returning Allysin Kay comes out and interferes. Deeb rolls up with her distraction. Leyla doesn’t attack Kay however. After all, she was the fourth women in that Bloodsport tournament along with Hirsch, Kelly and Snow. They offer her a spot but Allysin declines and says she just wants that NWA Women’s Championship back. A Three-way then is made, which ends with Kay pinning Deeb. She gets her title back, and afterwards, offers an embrace to Hirsch. Snow and Kelly get her to accept.
Bloodsport pose together with Allysin Kay now in their rankings, but tension between her and Hirsch is clear after Kay just took the title she’s been craving for weeks. However, they’re now a unit. Also, Anna Jay and Tay Conti. Anna takes a leadership role in The Dark Order as her and Conti slowly start patching things up. They both agree they got lost in the tournament and were drunk off the thought of glory. They hug it out and walk out together. Then, Thunder Rosa and Britt Baker. The first thing we see on Dynamite after Revolution is Thunder Rosa brutalising Britt Baker. She destroys her. She kayfabe reinjures her and puts her back on crutches. Britt doesn’t wrestle after this but has a vendetta against Rosa, and Rosa is likewise. The women all have feuds, with only one revolving around the title, and they actually get TV time on Dynamite. It’s basically just what AEW do with the guys, but the gender is changed. That’s literally how you do women’s wrestling.
Bloodshed Supercard:
Deonna Purrazzo vs. Hikaru Shida - Battle of the Belts
The singles match main event of the show, it’s the heavily anticipated “Battle of the Belts.” Shida is out first, wearing a kimono and carrying her own umbrella to the ring. She twirls it around at the hard camera in a optical illusion before walking down. Deonna is out afterwards and the Virtuosa walks with purpose, hoisting her title over Shida’s head. Hikaru hoists hers up and they meet forehead to forehead. The match the begins. Shida and Deonna trade goods and submissions on the mat before it goes outside and gets physical there. Purrazzo uses the guardrails and ring posts, before taking it to the apron. Shida hits her with a Superkick and runs the ropes inside the ring, dropkicking Purrazzo into part of the set. Once back up they have some stiff back and forth with a lot of shots and strikes to knock the other down. Both women keep kicking out however. We see many moments when Hikaru looks like she’s about to tap but resists and keeps fighting. They head outside once again where Deonna hits a Backbody Drop onto the floor. Once back inside, Shida hits a Falcon Arrow into a Tamashii no Three Count to win. Afterwards her and Deonna resiliently shake hands in respect.
Hikaru Shida defeats Deonna Purrazzo (25:10)
Heading out of Bloodshed Supercard, Britt Baker and Thunder Rosa are still battling it out. Britt is set to return to action on the April 14th edition of Dynamite, where she will face Rosa in a No Disqualification, No Countout Match. It’s a brutal bout with Britt showing the aggression she did in her Tooth and Nail Match on Rosa. She ends up winning after a chairshot and kendo stick assisted Lockjaw makes Rosa pass out. Meanwhile, Hikaru Shida continues her trail of dominance over the AEW Women’s division. She’s earned the respect of Deonna Purazzo’s who’s gonna back off to Impact. Shida cuts a promo in English after the match saying she wants more of the Knockouts, and they are an amazing group of girls. She once again faces Kiera Hogan, this time on Dynamite, with interference banned. They have a clean bout that ends with Shida once again winning. They shake hands afterwards. This is Hogan’s first AEW match and she makes a big splash, but comes up short.
Next in line is Nyla Rose, who is still with Vickie Guerrero but their relationship is going very sour. Nonetheless, as we approach a year after Hikaru took the belt from Nyla, they’re set to face one more - this time it’s 2 Out of 3 Falls. It’s an excellent bout that ends with Shida winning by falling onto Nyla after the two basically kill themselves. Nyla the next week cuts a promo on Shida, saying she wants one final shot, and if she loses - she will never challenge for the title while Shida is champion again. This is when Britt Baker gets involved and puts her stamp on the picture. She limps down on a crutch as that match with Rosa as temporarily hurt her again. She cuts a mini promo of her own, before blasting Nyla with the crutch. A #1 Contenders Match is set up, with the winner going on to face Hikaru at Double or Nothing.
Britt wins after a very hard fought and brutal contest. Afterwards, Tony Schiavone comes out and reads a letter from Brandi. She congratulates both women on the incredible match. She then announces Nyla as the first women to take part in the AEW Women’s Casino Ladder Match at Double or Nothing. In the final weeks before Double or Nothing, Britt cuts some very passionate promos about the struggle she’s went through to even become a wrestler, and as soon as she became the best thing in this company she was injured. But this time, nothing is going to stop her. She’s not going to be hindered by dentistry, not by trying to being a good guy, and not by injury. She will be victorious. Reba is banned from ringside, as if she gets involved Britt automatically loses. Baker is now fuelled by anger as she wants to take down the unstoppable Hikaru Shida.
Then, our other stories. Well the premier one is the aforementioned Women’s Casino Ladder Match. Once more it’s decided there’s too much beef amongst the AEW Women’s division, so Tony Khan’s solution is to throw nine of them into a ladder match, and whoever isn’t dead by the end gets an AEW Women’s Championship shot. And just like last time, there will be a mystery participant. Women gradually get announced via AEW’s Twitter, with Nyla Rose as the first on TV before they slowly start adding names to the field, like they did last year. Anna Jay and Tay Conti are announced together, Serena Deeb, Leyla Hirsch, Riho etc. Thunder Rosa and Abadon face once more after their epic match in the Super 16. Abadon hits a Spear into part of the stage which takes them both out and it goes to a double countout. Both women are then put into the match, with the ninth women remaining a mystery.
Double or Nothing 2021:
Abadon vs. Anna Jay vs. Leyla Hirsch vs. Nyla Rose vs. Riho vs. Serena Deeb vs. Tay Conti vs. Thunder Rosa vs. ??? - Women’s Casino Ladder Match
Serena Deeb and Nyla Rose start it off hot, Nyla trying to dominate but Deeb using her strength to counteract. Tay Conti comes in and her and Deeb come to a babyface arrangement to take the big women down. Thunder Rosa follows suit and starts to mix it up with everyone. Leyla Hirsch, Anna Jay, Riho and Abadon all come out and continue the fight. It’s multi-man chaos, with each women sabotaging the other from getting that poker chip. They all want the prize. Killer Kelly at one point tries to walk down and help out Hirsch, but Riho valiantly takes her on and brawls with her to the back. She then dives off the stage with a Crossbody into Lindsay Snow and Killer Kelly. Allysin Kay comes out and puts her through a part of the stage to take her out.
Riho comes back, freshly bruised by Kay, and looks to climb the ladder, but Anna Jay pushes her down. She then starts to taunt and mock the 9th and final entrant while she waits for them to appear...and it’s RETURNING KRIS STATLANDER! Statlander comes in and wrecks house; takes out all the people involved while the action continues. Abadon lets out a mighty scream as she goes to climb the ladder. Tay and Anna push her off and meet at the top. They then start throwing shots at each other. They all fall under Thunder Rosa pushes them off and climbs up, grabbing the poker chip and holding it high it in triumph. She now with a future AEW Women’s World Championship match locked in. She takes the mic and tells Hikaru “good luck - you’ll need it.” before dropping it and heading to the back.
Thunder Rosa wins the Women’s Casino Ladder Match (16:35)
Hikaru Shida (c) vs. Britt Baker - AEW Women’s World Championship
Baker comes out without Reba for the first time in a long time, pure determination on her face to succeed. Both women put their heart and soul into the match, pouring every last bit of fight they’ve got in. Britt gets a Lockjaw in near the end and refuses to let go when Shida grabs the ropes. The ref has to physically pull her off, ONLY FOR SHIDA TO HIT ONE FINAL TAMASHII NO THREE COUNT!! She pins and wins.
Hikaru Shida defeats Britt Baker (10:21)
submitted by ConorCulture to FantasyBookingElite [link] [comments]

Comeback Opportunities will determine the game’s long-term survival: Here’s how we do it.

Comeback Opportunities will determine the game’s long-term survival: Here’s how we do it.
THE COMEBACK FACTOR: AN INTRODUCTION
There’s no question that one of the most exciting and exhilarating things that can occur in any game is pulling off an absolutely epic comeback. This is true no matter the game or the sport. Just the simple fact of knowing that a comeback is possible is enough to keep both players and spectators captivated and engaged throughout the entire duration of a game no matter what the deficit might be.
Comebacks are responsible for some of the most powerful emotions that someone can experience in a game, whether you're on the winning end or the losing end. And that's what people remember the most about games – not necessarily what happened, but how it made them feel.
Making sure that the comeback element is present is going to be IMPERATIVE for Frost Giant to not only implement, but absolutely NAIL if they plan on creating a game that stands the ultimate test of time.
What I aim to do is to explain the importance of the Comeback Factor, show the Comeback Factor’s relation to RTS and its history, and then propose game elements in terms of economy and unit balance that can ensure that comebacks play a pivotal role in Frost Giant’s mission to create the next great RTS!

SPORTS & THE COMEBACK FACTOR
To emphasize just how important the comeback element is, let’s just take a look at the top 25 sports in the world and their estimated global following:
  1. Soccer / Association Football (4 billion estimated followers)
  2. Cricket (2.5 billion)
  3. Basketball (2.2 billion)
  4. Ice Hockey, Field Hockey (2 billion)
  5. Tennis (1 billion)
  6. Volleyball (900 million)
  7. Table tennis (875 million)
  8. Baseball (500 million)
  9. American Football, Rugby (475 million) -----------------------
  10. Golf (450 million)
  11. Motorsports
  12. Boxing
  13. MMA
  14. Athletics
  15. Cycling
  16. Badminton
  17. Swimming
  18. Snooker / Billiards
  19. Gymnastics
  20. Shooting
  21. Handball
  22. Wrestling
  23. Skiing
  24. Horse Racing
  25. Bowling
Take a look at the top 9 sports on this list. You know what element they share? The Comeback Factor!
If you are a fan of any of the top 9 sports on this list, I am positive that you have multiple memories burned into your brain of absolutely incredible (or heartbreaking) comeback games, and you’re probably replaying some of those memories in your head right now as you read this. Comebacks create memories that stick with us forever, both for better and for worse (if you’re on the losing end), and these memories are what keep us wanting more and keep us coming back.
But it’s not even the comebacks themselves that create this phenomenon. It’s the fact that we know in the back of our minds that even if the team we’re cheering on gets soul-crushingly behind in a game or even gets ridiculously far ahead, a game is never over until it’s over. That’s because in all of the games at the top of this list, at any given moment the players have the power and the ability to completely turn things around, take control of the game, and have a direct impact on your opponent’s failure or success. In these games, even if your opponent gets a decisive lead – and even if he keeps up the exact same level of performance – you still have the opportunity to either step up your game and go above and beyond your opponent's level, you can drastically change up your approach to totally disrupt your opponent’s gameplay, or you can also take a series of high risks that might result in a complete change of momentum in the game.
This isn’t the case for nearly all the sports at the bottom.
In golf, if you get significantly behind halfway through a match and your opponent is scoring birdies on every hole, what are you going to do? Rack up consecutive hole-in-ones? Not gonna happen.
In bowling, if you get significantly behind in the first few frames and your opponent keeps bowling strikes, what are you gonna do? Bowl even bigger strikes? Keep dreaming.
In racing sports, if your opponent is a lap ahead and they’ve been consistently maintaining the same speed throughout the race, what are you going to do? Hope you roll a blue shell on your next power up? Ha!
The only way that a possible comeback can occur in nearly all of the sports at the bottom of this list is if your opponent just happens to make a disastrous blunder (like missing a pivotal shot in billiards) or suffers an unforeseeable misfortune (like pulling a muscle in swimming or clipping another bike in cycling).
Having to be 100% dependent on your opponent making mistakes or suffering a misfortune in order to win is simply NOT FUN. There’s nothing exciting or exhilarating about it at all!
The interesting thing about RTS games is that they share elements with sports on both the top and the bottom of this list. RTS games have both the direct offensive and defensive aspects of the top 9 sports (attacking your opponent, defending your base) and they also share the same indirect, passive aspects of most of the sports at the bottom of the list (building your army, growing your economy, developing your tech). The challenge to ensuring that comebacks are possible will be finding a happy balance between the two.
But before we get more into RTS, let’s briefly take a look at two other games that have stood the test of time due to their Comeback Factor: Chess and No-Limit Tournament Poker.

CHESS & POKER
RTS games often get compared to Chess and No-Limit Tournament Poker due to their emphasis on preparation, coming up with a game plan, executing different strategies, reading your opponent, adjusting to your opponent, and taking risks. But there are also many elements in Chess and No-Limit Tournament Poker that allow ample opportunity to pull off a comeback, and because of these comeback elements, Chess and No-Limit Tournament Poker are games that will more than likely live on forever.
In Chess, if you’re behind in material, it is very possible to still win if you can coordinate your pieces, give yourself a positional advantage, and execute different tactics to either checkmate your opponent, trap your opponent’s majominor pieces, or promote your pawns. Even if these options aren’t readily available, it’s still possible to cleverly weasel your way out of defeat and force a stalemate. Yes, at the very highest of levels of Super Grandmaster (top 30 players in the world) these comeback possibilities are extremely rare and very blundemiscalculation-dependent since Super GMs nearly always play perfect chess (which is a big reason I feel that chess will never gain mainstream spectator popularity despite having been such a popular game for centuries). But for players of all different levels ranging from just the casual player to even players at the Grandmaster level, the opportunity for a comeback is almost always present and happens in games all the time. In chess, you can also even intentionally give your opponent a material advantage in exchange for a positional or tactical advantage, and these tend to make for the most interesting games in chess! These kind of sacrifices happen regularly at all different levels of chess, including the Super GM level.
In No-Limit Tournament Poker, there is a common term that every poker player knows: “Chip and a chair.” For those who aren’t familiar with NLTP, “chip and a chair” basically means that as long as you have a single chip and a seat at the table, there is still a chance that you can actually comeback and win an entire tournament. This element alone is exactly why so many players are attracted to NLTP, because just like in the top sports mentioned above, a game is never over until it’s actually over. But even before you’re down to your last chip, if your chip stack is dwindling and you’re starting to lose hope, you can decide to risk your entire stack and go all-in and take a shot at a doubling up and giving yourself new life. Not only is this kind of risk taking a possibility, but it’s also REQUIRED if you actually wish to have any kind of long-term success. And on the other end of the spectrum, even if you are the dominant chip leader and have triple the amount of chips as the next biggest chip stack in the tournament, you can go from Hero to Zero and get knocked out of the tournament in just a matter of a few hands if you get unlucky or take a number of unnecessary risks. This dramatic level of constant uncertainty is undoubtedly the element that keeps people playing and also why people will always enjoy watching streams and broadcasts of No-Limit Tournament Poker.
But it’s also very important to keep in mind the difference between No-Limit and Limit Tournament Poker. While both games definitely require a lot of skill and understanding of the game, Limit Tournament Poker almost completely lacks the Comeback Factor. If you are ever down to your last chip in LTP, there is literally close to a 0.00% chance for any sort of eventual comeback. And on the other end of the spectrum, if you’re way ahead of the rest of the field in LTP it’s basically guaranteed that you are going to be there for a long, long time and will have an almost definite chance of placing high in the tournament – of course, that is unless you recklessly make a long series of blunders or get really unlucky back-to-back-to-back-to-back-to-back. There’s nothing exciting about any of that. This is why Limit Tournament Poker isn’t popular at all whatsoever. There actually was a brief period of time when LTP was relatively popular during the Poker Boom of 2003, but after the player population really got a good grasp of the game, that popularity fizzled out pretty quickly, because the game is redundant and simply isn’t exciting or interesting.
We want to create No-Limit Poker, not Limit.
(Note: I am not saying that all of these sports/games are perfect by any means and I believe that there are actually some game balance issues in nearly all of them, but that’s a subject for another time.)
So how can we use all this information and implement the Comeback Factor into the next great RTS?
Before we get into what we can do, it’s very important for us to first take a good look at the economic systems of three of the most successful RTS games of all-time: Brood War, StarCraft II, and yes… WarCraft III.

THE OVERLOOKED INNOVATION OF WARCRAFT III
Now, I have to give credit where credit is due. WarCraft III put forth an honest effort to TRY to get this comeback element right, and while I don't believe that they were successful in really accomplishing it, I do think that it would be a mistake to overlook the innovation that WarCraft III actually did manage to bring to the table.
While developing WarCraft III, Blizzard was well aware that a big reason for Brood War’s success was because even if your opponent got a significant lead, players could still stay in the game and perhaps eventually pull off some sort of a comeback. While the comeback element was definitely present in Brood War, it still wasn’t nearly at the degree of any of the sports/games discussed earlier. Blizzard aimed to change that in WarCraft III by implementing upkeep with the goal of encouraging engagement and aggression while also allowing players who get behind to have a higher flow of income than their opponent so that they can build themselves up and get back into the game more quickly.
For those who are uninitiated on upkeep or just need a reminder, upkeep is basically a tax bracket based on active food supply that essentially punishes you for building an army beyond certain points of supply. The three different levels of upkeep are:
- No Upkeep (0-50 Food: 100% income)
- Low Upkeep (51-80 Food: 70% income)
- High Upkeep (81-100 Food: 40% income)
Unfortunately, the implementation of upkeep made the game very unenjoyable for a large percentage of the RTS player base and you can still find WarCraft III players – both loyal fans and players trying to give War3 another shot – complaining about upkeep to this very day! The different levels of upkeep are so punishing that it discourages players from even building up an army much larger than their opponent’s, as their economies would suffer dramatically and it would give their opponent a significant and completely game-changing economic advantage. As a result, at the top levels of play, you basically never see players go above 80 supply and they are even hesitant to even go above 50 supply until they feel the time is right.
So how on Earth are you supposed to have a comeback when the game is systematically designed to prevent players from even getting ahead?
https://preview.redd.it/xdatdlb7x9x51.png?width=292&format=png&auto=webp&s=4d60b32bc0e7bda9560319a1ecbbe414ee35356f
With all that said, it would be extremely shortsighted for us to only look at the flaws of upkeep without acknowledging what it actually did accomplish. The number one thing that the idea of upkeep got right is that it was successful in encouraging aggression. When a player approaches the maximum threshold in an upkeep bracket (50/80 supply), it’s almost immediately necessary for them to attack their opponent in order to either gain an advantage or keep any advantage that they already have – which ultimately also puts that advantage at risk – and there’s really only a small window of time to be able to do that, because if you don’t, your opponent can quickly and easily equalize. When a player is forced to put his advantage at risk, in theory it should create a perfect opportunity for a possible comeback. However, since the possibility of gaining a significant advantage at all is basically non-existent in the first place due to upkeep, the theory doesn’t really perform well in actual practice in terms of an RTS game. This causes the game to place a much higher emphasis on gaining an advantage through hero development rather than unit, economy, and tech development which are basically the three main elements of all RTS games. And in WarCraft III, once a player’s heroes become significantly more powerful than their opponent’s, the possibility of a comeback is nearly completely lost as there is no opportunity to set back any progress that a hero has already made in leveling.
Now what Blizzard seemed to have possibly overlooked when developing WarCraft III was that Brood War already had a form of upkeep innately implemented into the game that they may not have even realized they already had!

UPKEEP, BROOD WAR, AND WORKER VALUES
Brood War has an economic system that is extremely unique and very different from any game that has ever been made and this system is a huge reason why comebacks are more possible in BW than other RTS games. To further explain this point, it’s important to first compare its economic system to WarCraft III and StarCraft II.
In WarCraft III, each worker holds the same amount of value and this value remains the same throughout the entire course of the game unless it’s affected by upkeep, in which case every worker’s value is affected all at once. In terms of income, each base only allows a maximum of 5 workers to mine gold at a time. If workers that are mining are killed, all the races have a pretty easy time immediately replacing them with very little impact on the economy. Of course, it’s slightly more difficult for Undead, but you can still replace Acolytes relatively quickly without much of an economic effect since you only need 5 for 100% mining efficiency.
In StarCraft II, the first two workers per mineral patch all hold exactly the same value. The amount of minerals that 16 workers can mine per minute is roughly double the amount of minerals that 8 workers can mine per minute on a base that has 8 mineral patches (ever so slightly less than double actually, but not significantly enough where “double” isn’t fair to say in terms of game balance). After 16 and up to 24 workers, each additional worker adds value approximately 40-45% of the income value as each of the first 16. After 24 workers (or 3 workers per mineral patch) there is practically no value at all in having any additional workers. This is why expanding in StarCraft II is so incredibly beneficial and has such a high reward. As a result, expanding is always done as early as possible in nearly every single top-level game, because the value that you get from your first 16 workers at every base is just so ridiculously high.
In Brood War, mining works very similarly to StarCraft II except for one MAJOR difference. The rate of minerals mined per minute IS NOT doubled when you have 16 workers mining as opposed to 8 on eight mineral patches. In fact, all the workers between worker 9 and worker 16 only have about 55-60% of the income value as the first 8 workers, then workers 17-24 only have roughly 35-40% of the income value as the first 8 workers. Like StarCraft II, additional workers after the 24th worker have practically no value. These elements of mining are a big reason why Zerg players in BW can equalize their rate of income with other races despite having a lower worker count because their workers tend to be distributed among more mineral patches at more bases.
So what does all this mean in relation to all 3 games?
In WarCraft III, it means that it’s basically impossible to have a major long-term impact on your opponent’s economy unless you take out an entire base.
In StarCraft II, it means that killing just a handful of workers can be a total economic disaster for a player. For example, if you and your opponent both have 16 workers mining and you kill half of your opponent’s workers, you now effectively have an income rate TWICE that of your opponent.
In Brood War, it means that the effect of killing your opponent’s workers isn’t nearly as punishing, because if you kill half of their 16 workers in Brood War, you have only given yourself a 55-60% economic income advantage, which gives your opponent much more of an opportunity to get back into the game!
“But what if I lose ALL of my workers in BW and SC2?”
This is just ridiculously more punishing in SC2 than in BW because now you have to make 16 workers to equalize your opponent’s economic advantage instead of just having to make 8 to at least somewhat get back into the game.
These reasons are also why Drone kills in Brood War are often considered way more valuable than Probe or SCV kills, however this is compensated by Zerg’s ability to be able to produce many workers at once. If Zerg didn’t have this compensation, then killing Drones in BW would be just as punishing as killing Probes or SCVs in StarCraft II.
Because of the economic comeback elements that Brood War somewhat possesses, it's far more difficult for both players and spectators to ever really have a clear idea exactly who is going to win until the game is all but over, and I believe this plays a huge role in why an ASL quarter-finals match can still attract nearly a quarter-million live viewers 22 years after Brood War's release.
So how can we take what we know about the economy of these games and implement them into the Comeback Factor moving forward?

THE ART OF THE COMEBACK: THE ECONOMY
I’m not going to sit here and act like I’m some sort of creative genius and spitball ideas of whether or not the economy should involve mining minerals, collecting coins, soaking energy from the sun, or picking turnips. I mean, I can if you want, but that’s not what this proposal is about. This is about how to create a fair and effective economic system that finds a good and fair balance between allowing players who are behind to get back into the game while also not too harshly punishing players when they are ahead.
While there was a pretty effective form of economic income control through worker values in Brood War and a somewhat effective form of income control through upkeep in WarCraft III, I believe that both forms of control are still far too dramatic and too immediate (albeit much less immediate in BW since only one worker loses value at a time whereas all the workers lose their value at once in War3).
But there is one thing that both games taught us: Income control is necessary.
I would like to propose a simple idea that can be implemented in a variety of different ways whether it’s through gathering gold, mining minerals, or (ideally) picking turnips from a garden.
What if ONLY the first worker got 100% value from gathering resources at a single location? What if the 2nd worker got 95% value, the 3rd got 90% value, the 4th got 85%, so on and so forth...? Of course, these are arbitrary gradients that mean absolutely nothing right now and we don’t even necessarily have to use workers as our means of getting income, but the idea behind it is that if your early workers have more value and your later workers have proportionally less value but still SOME value, then you aren’t as severely behind when you just have a few workers and you also aren’t drastically punished when you have a lot of workers.
If this were implemented into any RTS it would effectively do three things:
  1. It would encourage engagement and aggression just like upkeep did in WarCraft III.
  2. It would encourage expansion and growth just like in StarCraft II.
  3. It would allow even more of an economic opportunity for a comeback than Brood War.
Q: How would it encourage aggression like in WarCraft III?
-- Because once you reach various levels of economic growth, your opponent will be able to equalize with you much more quickly unless you stop him from doing so.
Q: How would it encourage expansion and growth like in StarCraft II?
-- Because once you reach a certain level of income at one base, it becomes more beneficial to establish another base in order to gain higher value from your workers.
Q: How would it allow even more of an economic opportunity for a comeback than Brood War?
-- Because your earlier workers will have an even higher value compared to your later workers than in Brood War.
In order to give you an even better idea of how earlier workers will have a much higher value and allow for a better chance of a comeback, here are a couple of graphs so you can see it for yourself.
But so that we can compare the worker values in my proposed model to the worker values of StarCraft II and Brood War, I reduced the value of each additional worker in 4% increments rather than the 5% in my example earlier, since we will be using 24 workers to reach maximum saturation. Like I said, the actual numbers are pretty arbitrary anyway. It's the idea that I'm trying to get across. This will allow us to visually compare what it looks like going from 0% to 100% mining saturation in SC2 and BW and it shows what my model would look like in comparison.
https://preview.redd.it/yw8o6jxcx9x51.png?width=2392&format=png&auto=webp&s=81da3bd8b9a2c3d063d9bfe785a03a5f3837b5a9
This graph makes it clear why earlier workers in Brood War are far more valuable than in StarCraft II in the big scheme of things, which is why coming back after taking an economic hit is so much easier in Brood War. But as you can also see, my economic model for Frost Giant takes it a step even further, which would make it even more economically easier to recover should you take a big hit, or any degree of a hit for that matter. But at the same time, it's also not so way over-the-top that it makes it completely unfair to the player who holds the economic advantage either.
I've also included this bar graph if you wanted to take a side-by-side look at the difference of values the workers would have at each level.
https://preview.redd.it/4mpzaptex9x51.png?width=2636&format=png&auto=webp&s=36570527f2781788c5be42cd0bb552606ba4cf89
And here are the raw numbers if anyone wants to take a look and check my math for me...
https://preview.redd.it/s8ingv5hx9x51.jpg?width=435&format=pjpg&auto=webp&s=8781e32c8dd1d410b36e13ba09a6dfa6bd49f9b2
If you want to know exactly how I got these numbers, you can find the explanation HERE, because it's annoyingly tedious and it really messes up the overall flow and pacing of this proposal.
From an economic standpoint, I don’t see any downside to this if it is implemented to the primary source of income. Plus I’m just going to assume that there will be at least one additional type of secondary resource that players have to gather that could have a more stagnant and consistent gathering rate, so that can also be a way to kind of balance the flow of income between the resources.
(Edit: I wanted to avoid throwing out specific ideas, but quite a few people have commented and messaged me that this would be difficult to realistically implement. I don't see why workers wouldn't be able to extract resources from a single source that loses extraction efficiency the more workers you have on it. There are probably even far more creative/simple ways to accomplish this.)
But while implementing an economic system like this would be very effective, the Comeback Factor cannot be solely dependent on the economy. It will be very necessary to also implement other game elements to allow comebacks to be possible.

THE ART OF THE COMEBACK: UNIT & BUILDING QUALITIES
Now that we can finally push economics completely aside, there are many unit/building qualities that will be necessary in order to ensure that comebacks are possible. The main ones that come to mind are:
  1. Unit and building fragility
  2. Unit fortification advantage
  3. Units that dramatically hard-counter other units
  4. Efficient static defense
  5. Accessible and completely momentum-changing units
  6. Units that can quickly exploit different specific weaknesses
WarCraft III, StarCraft II, and Brood War all have some of these qualities to varying degrees, but it will be very important to put an emphasis on these particular unit/building qualities and make sure that they have a strong, discernible presence in order to ensure that comebacks are more of a possibility. And again, I’m not going to act like I’m some sort of creative genius, so I’m not going to try to tell some of the best professional game developers in the world how they should design their units. If you can find a way to implement turnips, cool. If not, too bad. But I do feel that these six qualities are all absolutely necessary for comebacks, nonetheless. They are mostly all self-explanatory, but I did want to elaborate a little on the importance of the first three.
1.) Unit and Base Fragility is probably the most important quality on this list. Having an opportunity to find weaknesses and deal damage to your opponent quickly can be extremely critical when trying to make a comeback, and this will only be possible if units and buildings have an exploitable level of fragility. If units and buildings are too difficult to kill, then it becomes impossible to do any kind of serious, game-changing damage to your opponent if you’re trying to equalize. It won’t matter that you snuck a covert task force into your opponent’s undefended expansion if it takes 5 minutes to kill a building. It won’t matter that you caught reinforcements on their way to join the main army if you can’t kill them before they get there. It won’t matter that you just built a direct counter to your opponent’s army if you can’t do any damage before he builds a counter to your counter. The lack of unit and building fragility in WarCraft III is also a big reason why it’s so difficult to ever rally together a comeback. In War3, if you have a bigger army than your opponent, it’s just incredibly easy to pull back weakened units to ensure they don’t die because of how long it takes to kill them. And because it takes so long to kill buildings in War3, it’s also very difficult to just run a few strategical units into a base, do some meaningful damage, and get out before your opponent’s army gets there, especially with Town Portals being a factor.
2.) Unit Fortification Advantage is a pretty big quality that I think took a hit with StarCraft II due to the implementation of unlimited unit selection and units being able to move in swarms, which led to the inevitable evolution of death balls. This made it extremely easy to get all of the units in your attacking army to all fight at once. In Brood War, it’s a lot riskier and more punishing to send your army into a fortified group of units since it’s way more difficult to keep your army close and have them all attack together. Another reason why unit fortification is stronger in Brood War is because the units and spells that work best in stationary, defensive positions (such as siege tanks, reavers, dark swarm/lurker, psionic storm) are far more powerful than those in SC2. I am by no means saying that one game’s mechanics and unit makeup are superior to the other, but it is important to acknowledge game elements that offer either more or less opportunity for a comeback.
3.) Units that Dramatically Hard-Counter Other Units will be an absolute MUST if we want to give players a good opportunity for a comeback. And I’m not talking about $1,000 worth of unit “A” will always beat $1,200 worth of unit “B” kind of counters. I’m talking about counters like $500 worth of unit “A” will embarrassingly DESTROY $2,000 worth of unit “B” kind of counters! It might not be necessary to be THAT dramatic, but you get the idea. These kind of dramatic hard-counters are definitely something that will help make it possible for a player who is behind to effectively defend or pre-empt an oncoming attack if they know what’s coming. (Edit: I'm NOT saying that every single unit should have a super hard-counter, just that dramatic hard-counters should play a clear role in the game.)
I really don’t think that I need to touch on the last three qualities at all, as the importance of those are very easy to see and understand. So in terms of units and buildings that haven’t even been invented yet, I think that’s all I got for that.

THE COMEBACK FACTOR: FINAL THOUGHTS
I really hope that I was able to help you understand the vital importance of having comeback elements in a game. And if I did, I really hope that some of the ideas that I proposed help you guys develop a game that makes comebacks possible and results in an RTS that lives on for generations.
I want to thank everyone who took the time to read this, as I always try put a lot of thought into analyzing any game that I really enjoy playing whether it’s a sport, board game, card game, or a video game. I am very passionate about balance and fairness, particularly in games of course, and I especially have a deep affection for RTS games, so even having you just read this really means a lot.
Thanks again for reading. Take care!
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